

Me. You're right and I wholeheartedly agree. But my examples were meant for pure tanks party and pure healers party. Just to demonstrate that all roles do play an important duty in a party and if you limit the party to have only one role, it adds a HUGE struggle.Also though not directly related to this I noticed someone say something about a group of healers and tanks being unable to complete a dungeon without DPS. This is just not true. I've personally done runs of current content, mostly as 3 healer 1 tank, that have been on par with the time it would take with DPS instead. PLD/AST/WHM/WHM in particular is pretty amazing. .
I agree to an extent. I do think if you are doing a dungeon that a party of healers or a party of tanks would still be able to complete more content than a party of DPS. Don't get me wrong I love having DPS around, faster clears and all, but I don't think all roles are fully equal.
Personally I've 4 WHM'd a lot of the 50 dungeons, it's been a while but it's probably still very doable. Tanks without Clemency and DPS without Vercure wouldn't really have a chance at I don't think.
I agree all roles are important but ultimately I feel like a party without a healer is at the largest disadvantage. Do I think this means healers deserve anything special? No, of course not, but it definitely means they're integral to the success of the group.
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