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  1. #1
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    At first I wanted the wyvern, but it's a new game and I want new ideas. Not ideas from 2004.
    (2)

  2. #2
    Player
    Efrye's Avatar
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    Mar 2011
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    Limsa Lominsa
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    280
    Character
    Fey Nafilia
    World
    Phoenix
    Main Class
    Bard Lv 74
    Quote Originally Posted by Isaveron View Post
    On topic: Pets not only complicate class balance, they typicall end up being a liability to the owner if/when they die.
    Why not make them invincible and unable to draw hate, as well as unable to attack without the dragoon engaging the same target?

    Quote Originally Posted by Aion View Post
    I want to use Dragon attack, not Dragon TO attack....
    Why not have both?

    Quote Originally Posted by Blarp View Post
    At first I wanted the wyvern, but it's a new game and I want new ideas. Not ideas from 2004.
    Then why are you playing a game which consists approximately of 99% old concepts? Why can't they impliment wyvern but with a system that's different "from 2004"?



    In short: Why are so many people here unable to think outside the box (of FFXI)?
    (1)

  3. #3
    Player
    Aion's Avatar
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    Mar 2011
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    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Efrye View Post
    Why not make them invincible and unable to draw hate, as well as unable to attack without the dragoon engaging the same target?


    Why not have both?


    Then why are you playing a game which consists approximately of 99% old concepts? Why can't they impliment wyvern but with a system that's different "from 2004"?



    In short: Why are so many people here unable to think outside the box (of FFXI)?
    because I kill dragon to power up myself?
    (1)
    Aion Zwei - Masamune

  4. #4
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    Quote Originally Posted by Efrye View Post
    Then why are you playing a game which consists approximately of 99% old concepts? Why can't they impliment wyvern but with a system that's different "from 2004"?

    In short: Why are so many people here unable to think outside the box (of FFXI)?

    I'm fine so long as it's not some little wyvern that follows me around. Like I said, I want something different from XI.
    (0)

  5. #5
    Player
    NadienKirisame's Avatar
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    Oct 2011
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    424
    Character
    Nadien Kirisame
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Efrye View Post
    In short: Why are so many people here unable to think outside the box (of FFXI)?
    This is interesting... it could be stated for both sides no? you want the people who are against the wyvern to think outside the FFXI box... but on the same note really the people that want the wyvern are still stuck in said box... you humans truly think up the most interesting puzzles I must say hehe.

    The cat is amused =^.^=
    (2)

  6. #6
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    Quote Originally Posted by NadienKirisame View Post
    This is interesting... it could be stated for both sides no? you want the people who are against the wyvern to think outside the FFXI box... but on the same note really the people that want the wyvern are still stuck in said box... you humans truly think up the most interesting puzzles I must say hehe.

    The cat is amused =^.^=
    Last time I checked FFXI has been a great success and this game has yet not even kicked off, not saying that this game can't but this should be taken into consideration.

    It is funny because most of the time we come with examples from FFXI, WoW or whatever people think that we can't "think outside the box", "why are you turning this into FXI-2", "go play WoW" and comments like that. Just because we liked an idea and a concept from a game doesn't mean that we don't want it to undergo change and adaptation, did the materia system turn this into FFVII-online somehow?

    Final Fantasy is about tradition, taking the concepts that are in the box and somehow renewing them. If it wasn't for that, the FF games would not have been as successful and this game would have died already a long time ago.
    (1)
    Last edited by Reliquia; 11-09-2011 at 08:58 PM.

  7. #7
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
    Location
    Gridania
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    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Reliquia View Post
    Final Fantasy is about tradition, taking the concepts that are in the box and somehow renewing them. If it wasn't for that, this game would have died already a long time ago.
    they just did announce that, Dragoon with Crit master, but minorities want a wyvern. :|
    (3)

  8. #8
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    Quote Originally Posted by Seirra_Lanzce View Post
    they just did announce that, Dragoon with Crit master, but minorities want a wyvern. :|
    What can I say, minority or not many feel that they left a trademark outside. A newer and exciting one that showed promise, if properly developed.
    (1)

  9. #9
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Reliquia View Post
    What can I say, minority or not many feel that they left a trademark outside. A new and exciting one that showed promise.
    same goes the opposite if it's implemented.
    (3)

  10. #10
    Player
    Rydin's Avatar
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    Mar 2011
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    Gridania
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    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Reliquia View Post
    Last time I checked FFXI has been a great success
    that's subjective.
    Profitable, yes... but how do you measure success?
    In terms of sales, it paled in comparison to offline FF titles....
    But its an MMO and can't be held to the same standard... correct... and yet it's trumped even more by other MMO titles....
    It made money... but not breaking a million in subs is not really success
    (0)

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