there is a lesson there, don't assume
assume makes and ass out of you and me
ass-u-me
there is a lesson there, don't assume
assume makes and ass out of you and me
ass-u-me
What I have shown you is reality. What you remember, that is the illusion.
Your right except I and others had their archer to 50 long long long before this game even started to talk about specialized jobs. So now i'm going to say this again as someone who was playing archer from the begin. There was no assumption on my part they seem to be taking a job that was purely damage dealer and turning into a support job A FULL YEAR AFTER the game has been released. It just doesn't make sense.People do get the issue. I can almost see where you are comming from with the "people didn't level archer to be a bard" mentality. What I am not understanding, Is why your upset about it. You made a false assumption. You appear to have hyped your self up on your false assumption. When the actual facts of the situation were released you fell from the high you hyped yourself up to based on your false assumption. thats no ones fault but yours.
When they announced "jobs" they very specifically said :
Jobs
The job system - that series-defining trademark - will be implemented in FINAL FANTASY XIV (details such as specific jobs TBA). Quests to unlock each job will become available once you have reached a certain rank in the corresponding class.
Rather than being advanced versions of classes, we would like players to think of jobs as specialized playing styles optimized for partying. While playing as a particular job will render you unable to equip certain actions of other classes, you will be compensated with access to exclusive actions, which can be acquired through quests.
This was released in may, here on the lodestone. Right after the fact that jobs would be released. If you falsely assumed that this would some how relate to a Hunter/Ranger bow oriented job, you were off base to make that assumption and are wrong to blame anyone besides yourself.
Last edited by JudgeN; 11-09-2011 at 02:08 AM.
I agree with you and I understand what most Archers must feel by now, my take is that this is one measure to the issue where there was no full buffer/debuffer, few mages and way too many DDs. ARC was sadly what they chose to victimize in order to stabilize and balance the combat job mechanics in regard to pt content.
Your right except I and others had their archer to 50 long long long before this game even started to talk about specialized jobs. So now i'm going to say this again as someone who was playing archer from the begin. There was no assumption on my part they seem to be taking a job that was purely damage dealer and turning into a support job A FULL YEAR AFTER the game has been released. It just doesn't make sense.
one of the things people asked for were major changes to eorzea thyat might change things the way they were used to. I didnt, but many did. Another thing is archer was heading for a changing, it was too advantageous to do the best damage and take the least risk. This was a mistake on their parts. I remember someone ranting about them needing a nerf sooner rather than later, so that a whole bunch of people who leveled it to be the best for endgame content werent pissed off when they had to take em down.
Many people mocked him, but sadly he was very right.
regardless of job, archer was going to lose its DD position, now, Even if they added ranger as the jobs focus, it still most likely wouldnt be a DD focus, it would probably have more options on debuffs, cc and maybe even trap type stuff.
That said i dont think archer is completely adjusted yet, so you should probably wait to see the changes that are coming, and how they will effect archer, and other classes (if other classes arent as powerful, then archer is more powerful) I personally would be more concerned about making archer play better and have more synergy, a more fun job, than their ultimate dps. They lost a lot of entertainment value in multishot and trifurcate now that they dont get tp. Starts too feel like your just stacking TP to WS with no depth.
something interesting, some people are claiming that dex is the modifier for ranged attack, if this is the case, rangers will go up in effeciency substantially from being able to use one stat for accuracy and damage. We really have to see the full effects of these changes before we are even sure where archer stands.
Maybe you should re-read that bold text again, and then look at all of the jobs that have been released. A gladiator is a tank, so is a paladin. A PGL is a DD so is a Monk. A Lancer is a DD and the Dragoon will only enhance their capabilities. A CNJ has the best healing in the game, so will the WHM. A THM does the most damage of the casters, so will the Black mage ETC. But instead we have a class who was first advertised as a DD (even the intro cinematic shows the ARC GETTING buffed with fire and the like, to launch a 3 arrow multi-shot) being turned into something completley opposite of it's original, and to some extent current function.People do get the issue. I can almost see where you are comming from with the "people didn't level archer to be a bard" mentality. What I am not understanding, Is why your upset about it. You made a false assumption. You appear to have hyped your self up on your false assumption. When the actual facts of the situation were released you fell from the high you hyped yourself up to based on your false assumption. thats no ones fault but yours.
When they announced "jobs" they very specifically said :
Jobs
The job system - that series-defining trademark - will be implemented in FINAL FANTASY XIV (details such as specific jobs TBA). Quests to unlock each job will become available once you have reached a certain rank in the corresponding class.
Rather than being advanced versions of classes, we would like players to think of jobs as specialized playing styles optimized for partying. While playing as a particular job will render you unable to equip certain actions of other classes, you will be compensated with access to exclusive actions, which can be acquired through quests.
This was released in may, here on the lodestone. Right after the fact that jobs would be released. If you falsely assumed that this would some how relate to a Hunter/Ranger bow oriented job, you were off base to make that assumption and are wrong to blame anyone besides yourself.
and this is where we wait for "round 2" of jobsPeople do not get the issue. Why SE is not giving us a ranged DD job "as specialized playing style optimized for partying"? Not instead of a BRD, but in addition to it, maybe? SE already said, that LNC will be able to branch into Dragoon or into something else. Why not Archer too?
nothing says this is the end all of what we are getting after all, just the first wave
My XIVPad: http://xivpads.com?2031148
Maybe you should re-read that bold text again, and then look at all of the jobs that have been released. A gladiator is a tank, so is a paladin. A PGL is a DD so is a Monk. A Lancer is a DD and the Dragoon will only enhance their capabilities. A CNJ has the best healing in the game, so will the WHM. A THM does the most damage of the casters, so will the Black mage ETC. But instead we have a class who was first advertised as a DD (even the intro cinematic shows the ARC GETTING buffed with fire and the like, to launch a 3 arrow multi-shot) being turned into something completley opposite of it's original, and to some extent current function.
uhhh we dont really know what monk will be, they never said DD or Tank, and they seemed to already shift its hp, and give it caster materia access. i wouldnt be so sure that it will be that similar to what it was before. Con got totally pushed to whm, when before these last rounds of updates, thaum was actually just as good, in some cases better at healing. so yeah
con thm archer so far have the major changes to their whole style, pugilist is unknown, gld and marauder are in the same space, and lancer is close enough to what it was, although before it was a little less DD and a little more utility (still has the utility, but that utility is eclipsed by dmg)
archer is not the only one hit with the huge change bat. In fact archer always felt half developed, it was supposed to get a bunch of utility arrows, that they apparently decided to say screw you to.
Yea the game needs change because it was a terrible game when it was released and it still needs change but the changes need to make sense. I'm kind of tired of saying this but you don't take a job that was a DD and do a 180 a year later to make it do something else period. That is not proper change, now if they want to add a guild in Gridinia and call it the bard guide then that is a perfectly acceptable solution.one of the things people asked for were major changes to eorzea thyat might change things the way they were used to. I didnt, but many did. Another thing is archer was heading for a changing, it was too advantageous to do the best damage and take the least risk. This was a mistake on their parts. I remember someone ranting about them needing a nerf sooner rather than later, so that a whole bunch of people who leveled it to be the best for endgame content werent pissed off when they had to take em down.
Many people mocked him, but sadly he was very right.
regardless of job, archer was going to lose its DD position, now, Even if they added ranger as the jobs focus, it still most likely wouldnt be a DD focus, it would probably have more options on debuffs, cc and maybe even trap type stuff.
That said i dont think archer is completely adjusted yet, so you should probably wait to see the changes that are coming, and how they will effect archer, and other classes (if other classes arent as powerful, then archer is more powerful) I personally would be more concerned about making archer play better and have more synergy, a more fun job, than their ultimate dps. They lost a lot of entertainment value in multishot and trifurcate now that they dont get tp. Starts too feel like your just stacking TP to WS with no depth.
something interesting, some people are claiming that dex is the modifier for ranged attack, if this is the case, rangers will go up in effeciency substantially from being able to use one stat for accuracy and damage. We really have to see the full effects of these changes before we are even sure where archer stands.
About the archer nerfs I never said archer should be top DD, the problem with the game pre 1.19 was that the other jobs were underpowered thus making archer look overpowered. Archer need 1 nerf and that was the TP gain on Multishot/trifurcate and that was it. If they had done that and buff MRD/LNC like they did with 1.19 everything would be pretty well balance except for PLG. But thats not what happen they nerfed archer into the ground making most of the servers archer complete drop the job. Now look at MRD its OVERPOWERED with its massive AOE dmg WS, High HP, High DEF, and etc. Lancer is were it needs to be IMO. So now we back to square one with 1 massively OP job and LNC being godlike for ifrit while archer does shit damage even though both LNC/ARCH user piercing based weapons.
We should wait and see but I want the developers to know before they make a final decision that going from full DD -> support is not acceptable.
Last edited by JudgeN; 11-09-2011 at 04:01 AM.
Maybe you should re-read that bold text again, and then look at all of the jobs that have been released. A gladiator is a tank, so is a paladin. A PGL is a DD so is a Monk. A Lancer is a DD and the Dragoon will only enhance their capabilities. A CNJ has the best healing in the game, so will the WHM. A THM does the most damage of the casters, so will the Black mage ETC. But instead we have a class who was first advertised as a DD (even the intro cinematic shows the ARC GETTING buffed with fire and the like, to launch a 3 arrow multi-shot) being turned into something completley opposite of it's original, and to some extent current function.Now apply the second quote to the first quote, then think about my last post. You appear to be a having difficulty learning from your previous mistakes. Your making a very bold assumption, based on your hyped up desire of how you want it each job to be. With no facts in any way, shape, or form of what each job would be.
Look, you have 2 options. Play the archer, or play the bard. I understand ou want a ranged DD job for archer, but thats not in the first round of jobs.
I am not certain I understand you point. Are you posting to say simply that to you it doesn't make sense? I am curious, in what sense does it not make sense. It makes sense to me.Your right except I and others had their archer to 50 long long long before this game even started to talk about specialized jobs. So now i'm going to say this again as someone who was playing archer from the begin. There was no assumption on my part they seem to be taking a job that was purely damage dealer and turning into a support job A FULL YEAR AFTER the game has been released. It just doesn't make sense.
Sure, I personal believe they would have been better off by miles, to either make each job a specialized exension of the class. OR, perhaps have 2 options for each job.
I say that about the job option, because appearently, everyone who didn't get the job they want the first round appears bound and detirmined to attempt to convince us SE is doing it wrong, or that we are bad guys for making sense of it, when they cannot.
Last edited by Coglin; 11-09-2011 at 07:24 AM.
That's why people are posting here, so SE can read that people do actually want to play the Ranged Physical DPS class and:
1)They should fix the ARC class to be competative DPS
or
2) Add a ranged Physical DPS job along with the support.
Any assumptions that have been made by anyone wishing to continue playing a ranged DD in regards to BRD, have been made based on the fact that BRD has always been a support character, and SE has stated that they wanted to add a support to the game.
That's not to say they shouldn't, just because people want to continue to play archer, the need to add both options.
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