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  1. #81
    Player
    RenAshdoll's Avatar
    Join Date
    Dec 2014
    Posts
    77
    Character
    Ren Ashdoll
    World
    Tonberry
    Main Class
    Goldsmith Lv 80
    iirc the dev did promised to scale the difficulty properly this time; 1st tier < 2nd Tier < 3rd instead of like Omega or coil where the last tier was the easiest.
    (1)

  2. #82
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,099
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Random thought on the PoTD style combat for raiders...

    For some reason that tower in ruby sea comes to mind that goes up into heaven. Imagine that as a raid level multi-floor challenge to see how high you can climb before wiping and every time new gear comes out increasing in ilvl you'd be able to climb a little higher?
    Heavens-on-High is very likely to be the new deep dungeon coming in 4.1, as Yoshida said we'd know it when we saw it.
    (1)

  3. #83
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    A9S had over 100,000 attempts, with a large portion of clears given the subsequent attempts on A10S.
    The numbers SE had released during Las Vegas Fanfest was not the amount of attemps. It was the amount of players who cleared it. Just a mistake in translation.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  4. #84
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Hasn't YoshiP made it clear that he wants this game to be friendly to casual players? He at least does not want to encourage an environment of hostility and raiding elitism for people who spend 10 hours a day in game. Personally I think the raiding being easier than other games is a big proof of this(and that, due to them being Japanese devs, their focus is on how Japanese people play games, and Japanese people have a lot less time on average than westerners do).

    Considering I haven't read any articles about players dying while playing the game for 48 hours straight like I have for WOW and such... I think he has succeeded. Games should be fun and relaxing, not encourage entrapment and addiction.
    (0)

  5. #85
    Player
    MuseTraveller's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    586
    Character
    Mihn Saruihn
    World
    Malboro
    Main Class
    Bard Lv 80
    -Raid storylines sans Coil have been pretty mediocre. Why can't we have a raid with actual MSQ relevance? Normal Mode means everyone can see it, so where's the problem? This point admittedly has less to do with Savage and more to do with raids as a whole.
    That's my personal issue. I like feeling immersed into the world. Alex felt like it's there and not part of the MSQ. It made no difference if I finished it or not. Coils felt like I'm solving unfinished things from 1.0 and saving Eorzea from another calamity. I felt genuinely eager to see what is next. Gear and music felt very spot on so that was another plus.

    Omega gives me the Alex vibe so far. It just feels there and not really relative to Eorzea. Omaga wants to test us else it will destroy the world? Yeah cool story bro, maybe you can show us how and why or show us different MSQ outcomes since you manipulate time and all that jazz? >.>;
    Maybe in the future but I'm not holding my breath.
    I wish it was handled more like Chrono Trigger where we actually see Omega's future if we fail so we have a better motivation to succeed and gradually see the bad future change with each progression? I don't know.

    Yes, challenge is a great thing but personally, I like feeling like my victory will matter for the world I play in.
    (1)
    Last edited by MuseTraveller; 08-17-2017 at 06:17 PM.

  6. #86
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Endeleon View Post

    Considering I haven't read any articles about players dying while playing the game for 48 hours straight like I have for WOW and such... I think he has succeeded. Games should be fun and relaxing, not encourage entrapment and addiction.
    Not having forced logouts isn't encouraging people to take breaks from the game .
    (1)

  7. #87
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Endeleon View Post
    Hasn't YoshiP made it clear that he wants this game to be friendly to casual players?
    For this they released the normal mode. Something we had not for binding Coil of Bahamut.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  8. #88
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,099
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MuseTraveller View Post
    That's my personal issue. I like feeling immersed into the world. Alex felt like it's there and not part of the MSQ. It made no difference if I finished it or not. Coils felt like I'm solving unfinished things from 1.0 and saving Eorzea from another calamity. I felt genuinely eager to see what is next. Gear and music felt very spot on so that was another plus.

    Omega gives me the Alex vibe so far. It just feels there and not really relative to Eorzea. Omaga wants to test us else it will destroy the world? Yeah cool story bro, maybe you can show us how and why or show us different MSQ outcomes since you manipulate time and all that jazz? >.>;
    Maybe in the future but I'm not holding my breath.
    I wish it was handled more like Chrono Trigger where we actually see Omega's future if we fail so we have a better motivation to succeed and gradually see the bad future change with each progression? I don't know.

    Yes, challenge is a great thing but personally, I like feeling like my victory will matter for the world I play in.
    What made you think Omega can manipulate time? The raid happens in a digital environment using information he's obtained by sitting on Hydaelyn for thousands of years and interacting with the Allagans. Omega at least has more ties to the MSQ than Alex did, just because it's expanding on Midgardsormr's backstory.
    (2)

  9. #89
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by bswpayton View Post
    I was playing the game on lunch but was the first encounter or coil, and a1s extremely hard to start of the raid ? I mean I have done them sync but of course over geared but those encounters didnt seem to be so difficult themselves so why are people downgrading V1s
    A1S was a whole different thing in case of difficulty.,

    When you want to compare A1S vs. V1S, the difference is similar with Ifrit Story Fight (the 4 man battel around Lvl 20) vs. Royal Menagerie.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  10. #90
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    i got an idea if u want a challenge.... stop watching guides and do blind runs, and also play a different job entirely

    thing about this game is people just stick to 1 job and watch guides online.... then come on here complaining the game is too easy when reality this is the first tier raid for stormblood it will ramp up harder as each tier comes out

    sigh with access to the internet people are just copying others strats and rotations and not actually doing the work themselves
    (3)

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