Quote Originally Posted by Taika View Post
But somehow people only ever defend this kind of a "playstyle choice" for healers.
The playstyle "choice" you're describing is the trepidation surrounding possibly spending too much of your mana on DPS when you don't know when the other people in your party may suddenly have a tremendous attack of the stupids and get hit by literally everything avoidable for the next 30 seconds.

It's still a very real concern. I've personally had it happen where the group SEEMED competent, didn't take any avoidable damage, then suddenly everyone stood in f**king everything when I had been DPSing the entire time and I went OOM as a result.

Nothing short of actual psychic powers is going to allow healers to know for certain if they're going to need to conserve their mana for healing or not, which is why this "playstyle" exists and why I'm sure more and more people opt out of healing.

I'm sure there are healers who are turning away from the role because they feel it brings too much pressure. But same is true for tanks and DDs.
Tanks, sure, but DDs?! Are you serious right now...?

This game is a terribad DPS player's PARADISE. Not only are there no DPS meters so no one can see how terrible you are, but even the smallest parties have 2 DPS so if the DPS seems low, no one can even know to blame you unless you spend 80% of the fight standing in the bad.

Hell, just look at what's going on in these forums alone: people like YOU are more likely to blame the healer for not DPSing instead of blaming awful DPS for being awful. :P