


For the record, I'm not asking for SCH buffs without changes to other parts of their toolkit. That's the mistake they made with AST when they kept buffing them patch after patch until they literally killed another job. If we were to get buffed in mitigation, I would expect Indom to be nerfed back to 400 and so on.
Also on that note, please also don't forget the rest of ASTs toolkit. SCH have the worst GCD heals by far, hence why it's justified to have a Faerie healing alongside us. SCH has no answer to Benefic II or Helios, unless they want to burn through their mana, and even then it's restricted by a 20s CD on ET. It'd be nice to get adjustments in areas that actually make the job unique, nobody wants a situation like 3.4 where one job keeps getting buffed to the point that it benches another.


If you want adjustment to something that makes the job unique. Shields aren't anymore. SCH need to accept that shields aren't what makes the job unique even WHM has a shield (and probably the most efficient of this game)
If you want something unique, tell SE to make more interactions with the Fairy, make dissipation better, make aetherflow better, make fey union better, make you kings of mitigation (not to be confused with shields).



I'm not disagreeing with you. But I addressed Adlo/Succor because that is what this thread is for. C:
As it stands SCH is being more focused on AF and burst healing, so we can only see if they decide to change that or not in 4.1. Regardless of that, it doesn't change the fact that moves like A.Benefic on N.AST are way too rewarding for the zero skill required to use it.


Again, you are ignoring all the kit. A.Benefic is really easy to use, yes. How about Earthly Star, probably the most difficult healing CD to use in this game? How about Indom, 1 click 500 potency AoE Heal. You forget about the fact that A.Helios has higher cast time than Succor.I'm not disagreeing with you. But I addressed Adlo/Succor because that is what this thread is for. C:
As it stands SCH is being more focused on AF and burst healing, so we can only see if they decide to change that or not in 4.1. Regardless of that, it doesn't change the fact that moves like A.Benefic on N.AST are way too rewarding for the zero skill required to use it.
I know I have a strong prescription in glasses/contacts, but is this really what I'm reading? The fire and forget AoE heal that everyone and their dog knows to get in if they want healing (and to do Dmg to mobs) is difficult? I have more difficulty making Eos actually start Aetherpact than any possible difficulty from this skill. And that's before considering that it is almost as strong as Imdom before the 10secs healing buff to it.


Less range, not instant, needs to be placed, needs to be timed to be fully effective, can be missed and overhealing if you put it early... Yes I think it's more difficult to use than Indom that is a 500 AoE potency heal use and forget for only 30 sec CD and 1 aetherflow.I know I have a strong prescription in glasses/contacts, but is this really what I'm reading? The fire and forget AoE heal that everyone and their dog knows to get in if they want healing (and to do Dmg to mobs) is difficult? I have more difficulty making Eos actually start Aetherpact than any possible difficulty from this skill. And that's before considering that it is almost as strong as Imdom before the 10secs healing buff to it.
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