Quote Originally Posted by RichardButte View Post
A fair question, with what I feel is a reasonable answer: because the way healing is structured is currently creates a massive chasm in the balancing of raid encounters in XIV.And I don't say this JUST because of how fast they get cleared, but because of the devs' admission that healer DPS isn't being factored into raid balancing.

Unless they're outright lying about that (which I doubt they'd do), the difficulty curve of raid encounters is going to continue to plummet right at the point where everyone in the raid can dodge the avoidable damage, because right THERE is where the amount of healing healers need to do drops to bare minimum and they can instead turn all that extra mana into DPS.

This is why the developers have themselves in a catch-22: if they design raids with the idea that healers will be DPSing, healers in raids where people are still occasionally taking avoidable damage will suffer horribly. If they continue designing them without the expectation of healer DPS, groups that can avoid all of the avoidable damage will steamroll the encounter because they can meet the DPS checks THAT much quicker.

It all centers around how players take damage in raid encounters. Most damage is either AA to the tank, unavoidable AoE to the whole raid, or avoidable telegraphs.

I respect their decision to add a skill check in that some damage is avoidable, but the flipside of that is that groups who can avoid this damage can essentially trivialize DPS checks, which creates the aforementioned chasm.
Hmm, missed my point, let me try in a different way.

Tanks do not go Rampart > sentinel > combo action +300 enmity, they go Fast blade > savage blade > Rage of halone, a DPS ROTATION, a tank using a DPS rotation, to tank and deal damage, you use defense CDs as needed. How come you are not complaining about this? and just healing?

My point is, you can't change the game to make it immune for people to play bad, you have to learn to adjust. You are basically saying people play bad so healing is the problem, and that is why people are disagreeing with you. You also seem to need a bit more experence, based how you talk because you can't pinpoint if the true issues you ran into with healing is with:
Overpulling
Overpulling with too low ilevel
DPS not knowing rotations
DPS with too low ilevel
People standing in bad
Tank using CDs
Tank keeping agro? Y/n? (Back in HW I had a PLD in expert who couldn't keep hate off me on a boss despite me using quelling strikes)
Are you using cards/ lightspeed/ earthly star/Aspected Benefic/sleave draw/ Essential Dignity, Synastry, Largesse, and please don't forget there is Time Dilation, lot of ast neglect using it.

Repyling to what you said , even though it is off my point:
If they made savage DPS checks with healing damage accounted, (since they assume something of the likes of 90 ish% max DPS?) no one would be able to clear it. It is calculated on some ilevel people are under on day 1. They get around all that by penta melds and melding in vit on the right. This means the missing damage needs to come from somewhere and they said, if you enter salvage like that, OFC healers need to dps =/

Now I thought you where talking about personal experence in leveling DFs or something, now I am a bit lost what you are trying to get at. My guess the reason you are simply talking about that is because it is a long distance connection to your point healers should be requred heal more...

How about this, you suggest a design, abilities, etc and make a thread on that? The way you made this thread, and as said earlier the reasons you got the reactions you did is simply because you haven't leaned how to completely heal yet, like this post stated:
Quote Originally Posted by Ametrine View Post
The only time I'm just standing around is if things went so south I burned my mana on too many rezzes. A part of my job as a healer is to gauge whether I should rez a downed player or focus on keeping the remaining players up, or possibly rez someone else. It happens.

I'm with Snow Princess on most of her points. Healing in FXIV is tuned to let us DPS, but if you go SO HARD on damage dealing that you can't swap to heals when someone eats it, then you are doing it wrong. That's a sign you haven't learned to manage your resources.

You are supposed to always leave yourself a safety net of MP while going on with DPS, and all three healers have multible methods to regain MP AND turn up the burst heals if they need to hurry. It's just proper CD usage. Thus my opening note. I may need to wait for Swiftcast. I may want to focus on less dead party members. It goes so many ways.

But that constant judging of situations is what Snow Princess is alluding to and something that comes with, you guessed it, experience!

OP just sounds like he never got past the growing pains.


That and letting shit players get to you is never going to help you. You don't owe assholes anything, and if it's SO bad, just leave. Report. Move on.
You need to understand (to TC), I am actually not debating you on how healer should be changed, it is more asking examine what you do, how you play, how others are playing and just try get more experience and aware of the situation so you can comment better with more knowledge. You can't even tell me where or more details on the story where you had mp problems because of some unexpected damage taken, what DF where you are in anyway?

Quote Originally Posted by Penthea View Post
I agree healer dps can be dull but due to the nature of healing healers can't have strict or complex dps rotations. If they did then switching to healing could massively gimp their dps. I don't think anyone should expect healers to have a complex dps system anyway. If you want to play a class that has an interesting dps system...play a dps.
That is what I was trying to explain to him, you can't make healers have rotations like DPS, that is why I bought up tanks who have DPS rotations. They do DPS rotations while having migration ogcds, not tank holding/migration rotations, despite being a tank. What I mean is you don't do rampart > Sentinel for some combo bonus. To me that is what the tc wants and I said no, try ninja, it might fit his play style more.