I wonder how many really understand that. I doono, i just think dangling a reward based on rng is basically admitting you can't give quality content.
A harsh way to put it, but definitely a true one.
One might say they did do a good try with the 24-man raids, AKA taking-longer-to-finish and lasting-longer-in-general, content! (Until the drops get worthless because of short new savage runs that is.)
It almost seems like they are afraid of making longer raids for 'savage' runs (be it 4/8/24 people). It's always this run-in / run-out thing, might be a thing most savage raiders need? Really weird.
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