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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Punishing everybody for the actions of a select few is not a good decision to make. It simply serves to breed contempt and the problematic individuals will find other ways to cause trouble. I remember one of my tutors back at a private school who taught Latin. If someone dared to speak up in her class then everybody would be given a detention regardless of their innocence. It did not work. If somebody had a disagreement with another person in that class they'd just deliberately speak up or be a nuisance so that everybody, including their rival, would end up being punished for it.

    We're seeing something similar play out in PvP. Everybody has ridiculous restrictions in place that prevent them from speaking up but they're still exposed to unpleasant players. The difference now is that those unpleasant players simply spam chat commands and deliberately get themselves killed in an attempt to throw a match. Implementing a system to report problematic players and punishing the excessively toxic players would have made much more sense. Though that would require hiring a few more people to the support team and result in people getting banned which would result in a loss of income for Square Enix.

    The cynical part of me believes that potential loss of income is precisely why such an awkward 'solution' was implemented in the first place in an attempt to try and sweep the toxicity beneath the rug rather than address the root cause. I may be mistaken, of course, but it's definitely frustrating.
    (3)

  2. #2
    Player
    Bloodb's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet - ward 1, plot 2
    Posts
    299
    Character
    Humble Heart
    World
    Cactuar
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Theodric View Post
    We're seeing something similar play out in PvP. Everybody has ridiculous restrictions in place that prevent them from speaking up but they're still exposed to unpleasant players. The difference now is that those unpleasant players simply spam chat commands and deliberately get themselves killed in an attempt to throw a match.
    OH thats whats been happening. A player spams "Good match!" 10-20 times after dieing. Worse when they Leeroy Jenkins into 4 enemies and make no attempt to run away or LoS. After resurrecting and spamming "Good match!' they go crazy again.

    (0)

  3. #3
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    I love how I can have a teammate doing something wrong for the whole duration of the match and I can't tell them why that is bad. And they just enter next game to do the same thing. So good.
    (1)