Quote Originally Posted by Maku View Post
Purposefully, allowing players to glitch the game, AKA walking on air, breaks immersion. They can still have the jumping puzzles be less obvious. Honestly, I think they are rather well hidden currently, but would appreciate it if they went full GW2 levels of hiding them places.
Breaking immersion is an argument that passed away with the snowman tank. I cannot take it seriously any more. I understand your point and I agree with it in one way, because the walking on thin air everywhere else in the game is annoying. But in this puzzle, I find it less an annoyance than it is a factor in the difficulty. If they did fix the hit boxes everywhere else, and of course including this puzzle I wouldn't be upset, but it might make the puzzle somewhat easier.