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Thread: Gear design

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  1. #14
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Arutan View Post
    If people need to be incentivized to do a content then this content is a failure and should as well disappear.
    You say this and then complain about the incentive that raiders get?

    Design opinion is subjective. I think a lot of the PvP sets look rubbish while raiding has had some of the best sets in the game.

    As for giving crafters the dyeable versions of previous sets, I think that is their way of throwing crafters a bone. They need to give crafters something of value and while it would be nice to have every craftable set be a unique design, that isn't really feasible from a resource perspective.

    Quote Originally Posted by Dark-Saviour View Post
    GW2 unlocks things skin by skin and I can't recall any cases where there's 2 variants that dye (or don't) differently for a skin.
    For armour at least. Weapon skins do have clones.
    GW2 releases sets at a much slower pace. We get multiple sets for each class every 3.5 months. GW2 is lucky to get that in 6 months. I think HoT only had like 3 new sets.
    (2)
    Last edited by Belhi; 08-07-2017 at 10:43 AM.