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  1. #1
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
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    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Right here:


    I hate the time gating to one job, what if i pick wrong? what if I pick MCH/BLM/SMN? im screwed. At the begining I stated I did not like the caps limiting to one job for exactly this reason, and why I can't pick what to invest in as far as my time gated gear.
    (0)

  2. #2
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Snow_Princess View Post
    Right here:


    I hate the time gating to one job, what if i pick wrong? what if I pick MCH/BLM/SMN? im screwed. At the begining I stated I did not like the caps limiting to one job for exactly this reason, and why I can't pick what to invest in as far as my time gated gear.

    apologies for not wanting to wade through the rest of the thread for an answer.. but what is that table? party composition rates?

    Why is it necessary for you to cap out your gear for you to find out what you like to play? You can get all your classes to an acceptable ilevel to play all content with no restrictions. I really don't get who is restricting you to one job other than yourself. We still have 2 weeks before you have to start spending creation tomes and you NEVER have to turn in your omega drops till you want to.

    I am well informed you feel only working towards one MAIN job is not what you want, why are you having such a hard time deciding which one you like?

    I don't feel you can pick "wrong" if you're playing the job you like unless your static mates are ... well.. jerks.
    (3)

  3. #3
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Shurrikhan View Post
    In truth, I'm the same way. For instance, I appreciate gating in that I'm not expected, therefore, to put in as many mindnumbing hours. People often think it holds us back, but all it really does imo is give a more level playing field from week to week for competitive players (progression players and record-breakers), and reduced the portion of our time spent in preparation for the things we play more for their inherent enjoyment (such as raiding, comparatively speaking, and varying from person to person), all while keepinga larger portion of the population useful to you. Those are all really good things...
    Well I guess I am not shocked you missed replying to this your reply to the quoted is after I said this, however I have a big issue with the argument of "ive a more level playing field from week to week for competitive players (progression players and record-breakers)"

    Quote Originally Posted by Snow_Princess View Post
    Incorrect, if you are going to run on the premise that you can play all jobs on one character, then they all need equal access. The current system does not allow that, and the easier they make exp gain, the more people this will bother. If you have to make an alt to have equal access, it violates the advertised premise. Also the forumla tends to go, even before you have 330 now in all slots they release a new 450 cap, so it makes you feel you are always behind, you can only gear 1 job, it should not be locking you in 1 job. You keep running on the fear that whatever new system people propose will break the game too much. How is allowing me gear more then one job in current ilevel ruin anything? What if balance changes or changes to the job (currently I dislike blm, the job I used to sink gear in first in HW) so now I am at a standstill hording everything because I do not know what to invest that kind of time gating into. This is not fair to me. Did you ever think salavge statics does not tend to have people change jobs because of the gear time gates? Though I did meet a salavge SAM, having 2-340 gear, leveling nin for his static, because he said they would benefit from NIN more and have 2 or 3 340s for that as well. Their sam also had a 330 weapon.

    OHHHHHHHHHH!!! also.. if the premise is making time gates to prevent hard cores having too much more then causal, right now casual is cap at pretty much i320, having maybe 1-4 330 depending what they invest in. The person I met above easily eclipses a "casual" so I find that argument not founded at this point.
    Also world first was not even using 330 gear, it is max penta melding the crafted gear. So they max penta meld crafted gear get 340 asap then what? So the reality is you can't keep up with Salavge raiders if you are not one, along being stuck on 1 job while salvage raiders are more flexible with gearing 1 or even 2 jobs where both jobs are better geared then someone single job gearing off any non salvage content. So not only is it not achieving this argument, but it is time gating of someone trying to gear more then one job.
    Quote Originally Posted by Krotoan View Post
    apologies for not wanting to wade through the rest of the thread for an answer.. but what is that table? party composition rates?

    Why is it necessary for you to cap out your gear for you to find out what you like to play? You can get all your classes to an acceptable ilevel to play all content with no restrictions. I really don't get who is restricting you to one job other than yourself. We still have 2 weeks before you have to start spending creation tomes and you NEVER have to turn in your omega drops till you want to.

    I am well informed you feel only working towards one MAIN job is not what you want, why are you having such a hard time deciding which one you like?

    I don't feel you can pick "wrong" if you're playing the job you like unless your static mates are ... well.. jerks.
    I want max performance with slight OCD issues. I want to make sure I am wanted, and if I understand correctly, healers are more flexible with buying up current MB gear, then penta melding it while vit for the first slot for the right. DPS on the other hand, or tank, needs to mix gear from different sources to avoid the unwanted secondary. Top this off with , "just dump the best on blm and go from there " is no longer something I want to do because I do not like the 12 sec upkeep. With server tics and lag screwing you even more then before, and you can't even meld a few piety to try offset it, very frustrating. I can't even kill the highest ex trial dummy consistently with 310 gear, why would i continue to invest in it with such low performance? My record is like 4 sec left when it should be 20-30 UGH!
    (0)
    Last edited by Snow_Princess; 08-05-2017 at 04:27 PM.

  4. #4
    Player
    Krotoan's Avatar
    Join Date
    May 2013
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    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Snow_Princess View Post

    I want max performance with slight OCD issues...
    So if I'm reading this correctly, you have a problem because you can't max out all of your characters and you don't want to invest because you don't know which job has the best .. numbers at max gear?
    I'm trying to see this from your perspective and I guess being a casual player makes it difficult. Does actual like of character mechanics come into it at all?

    And a friendly reminder: they are "savage" encounters as in Rough and Brutal. No "L" . Salvage means recovering destroyed items. I understand what you mean, but it may be something someone would try to use as a counterpoint later and nobody likes that.
    (4)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  5. #5
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Krotoan View Post
    So if I'm reading this correctly, you have a problem because you can't max out all of your characters and you don't want to invest because you don't know which job has the best .. numbers at max gear?
    I'm trying to see this from your perspective and I guess being a casual player makes it difficult. Does actual like of character mechanics come into it at all?And a friendly reminder: they are "savage" encounters as in Rough and Brutal. No "L" . Salvage means recovering destroyed items. I understand what you mean, but it may be something someone would try to use as a counterpoint later and nobody likes that.
    TY, a lot, as you seen, love twisting my words around, like the few posts above yours.

    If you want to understand fully, here is why I posted the thread in the first place:

    In 2.0, I was harassed and kick abused contently because I was not in 120 gear. After learning people did this because people are too used in seeing i120+, I kept saying I am new I am trying to get currency to gear, can you pull slowly? 60% of the time it was "no" *full mega pull* > kick me because I did not have enough healing power, said I suck etc. The time gating here prevented me to catch up to handle stuff like that in an appropriate time frame. When I leaned about the existence of CT, I farmed that place for 16 hours straight once, and not once did I win that body and people with higher ilevels kept rolling it over then me. I would of just preferred to farm the tomestones on my own time and get around that abuse. I am guessing that abuse ended up too common, and in HW and SB, have frequent gating to prevent oversized mega pulls for situations like mine. Back then however I was just a WHM and PLD, and did not fully grasp the time gatings and how it applied to other jobs. I also knew i was not on even from a skill level stand point since I accepted my focus in crafting.

    In HW, I started just before v2 came out (void ark 2, the city place), I just hit 60 whm a few weeks before it. So during that time, I struggled to understand what needed to be done and how get tomestones etc, though at this point I was starting to understanding the recycled concepts.

    Then came 3.4 crafting and gathering geared for 60 and a few more jobs leveled past whm and PLD. This point when I leveled a new job to play with, I just used connections or my own skills (specialist gated) to be pure 250 to start out with. I remember someone mocking me over "buying market board gear" most likely praser harassment in a9N. over my MCH. So now time continued on, and put my time gate investments in BLM or MCH, depending what the sub stats were. (since gear is quickly replaced, the bad sub stat gear could be replaced with the newer stuff first) I thought I could perform well on MCH so i went to try do that relic, then did blm as a backup encase I could not perform enough on that, and in the mist of this WHM got gear, but due to gated, best WHM could get weapon wise was 255 from deep, so it was stuck that way for a while. So I could not really do well on MCH, the whole burst dependent did not seem to do well with me and the need to hit so many Ogcd buttons.. I couldn't do it fast enough so I just did savage on BLM. Because of the gear splitting, I could not meet those i270 farming pfs, so in order to do so, to talk to them, I got on my BLM, put on healer right, and explained I was a 262 whm and that was high enough for lore/light farming (or in the case of blm 265 ish something to 269 by itself) so because of the time gating and "picking wrong" it made it hard to join pfs and had to bypass it by mixing my gear and talking to people. I explained exactly what I was able to, to be able to join, if it was ok, and how I do fine farming at the gear level I was and that they where asking too much. (WHM DPS is important for lore farm speed, you want to clear it in 11-13 mins) Sometimes I went blm though and met other DPS/healers that where not quite skilled, despite having better gear (big skill gaps)

    So now I am in SB and wish for the abuse not to repeat, so i am reluctant to time gear dump on a job when I only get one pick. The game should not be forcing me in one job when the supposed appeal is play all jobs on one character, something you can't do with the current system.
    (1)
    Last edited by Snow_Princess; 08-05-2017 at 05:07 PM.

  6. #6
    Player
    Krotoan's Avatar
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    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Snow_Princess View Post
    The game should not be forcing me in one job when the supposed appeal is play all jobs on one character, something you can't do with the current system.
    That sounds incredibly frustrating and unnecessarily mean of those people you partied with and I'm sorry they treated you like that. This hasn't been my experience but that's probably because my FC and consequently my raid groups are good friends who don't "low ilevel we kick!" people. We've spent days trying and failing savage raids before actually getting them done. I've never been in a situation where I was bumping up on the cap of the latest savage raid.
    In my experience (and I understand , MY experience), all content is accessible to any job you care to level to cap , which is what I'd venture SE means when they say all is accessible to one character. I contend they aren't falsely advertising this game which is one of the things I think people are bristling up against when you present your argument.

    The limits you are bumping up against aren't content limitations for the sake of keeping you back, they're intended to keep people doing older content for longer. Gating to keep the game flowing.
    Yes, you CANNOT play all jobs up to ilevel cap immediately. Yes you have to make a decision on what class you'd like to "main". This is what is keeping this game that we all love alive.

    Yes.. there are probably better ways to do this and I hope they are found, but removing the artificial gate to progression would result in a surge and then death or at least severe degradation of server populations. This is why I argue removing caps is a bad idea.
    (1)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  7. #7
    Player
    uvuvwevwevweonyetenyevweugwemu's Avatar
    Join Date
    Dec 2016
    Posts
    408
    Character
    Pa Lin'guine
    World
    Siren
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Snow_Princess View Post
    -snip-
    I think I understand. Light/lore farming is hard on tanks and healers back then.
    Everyone just wanted 1 tank and 1 healer for quick farm. Friend of mine also switched to dps
    after a frustrating all tanks farm. I'm not sure if it was because you're in balmung and
    no cross world pf back then. Most ilevel needed for me to join pf was 255 on Savage.
    I specialized in dps, this is how I get each 7 dps relics done even crafting my own gear.

    I done some stats comparison for every jobs, and BiS never comes from 1 source. It's a mixed
    ratio for each left/right side 2-1-2, 1-2-2, 2-2-1 depends on the job. from 3 different sources.
    Tomes (light party), full party raids and 24-man raids. The time gate actually serves me better
    so I can focus on raiding when I'm done with weekly. I'm sorry being too harsh, never had
    bad experience like yours, but honestly I would wait until 24-man raids come before judging
    any kind of BiS to get.
    (0)

  8. #8
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    I really don't get this thread at all. you can queue for anything up to Omega savage 1 with 310 verity gear. are you saying the only way you can tell if you like a job is being fully geared on 1 of 3 iLvl restricted savage difficulty raids? If you are fully geared on all your classes what do you have left to do?

    This totally screams "I want it all and I want it now." because everybody knows they do it on purpose to drag a little more life out of the content between patches. It would be like complaining about the 4.0 relic grind the day after it's released. It's not supposed to be easy because it's still relevant gear.
    (1)

  9. #9
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by savageink View Post
    This totally screams "I want it all and I want it now.
    Recent posts seem to point more at "I want to be meta at all times therefore let me gear everything ASAP so I can always be in the meta".
    (2)

  10. #10
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Krotoan View Post
    That sounds incredibly frustrating and unnecessarily mean of those people you partied with and I'm sorry they treated you like that. This hasn't been my experience but that's probably because my FC and consequently my raid groups are good friends who don't "low ilevel we kick!" people. We've spent days trying and failing savage raids before actually getting them done. I've never been in a situation where I was bumping up on the cap of the latest savage raid.In my experience (and I understand , MY experience), all content is accessible to any job you care to level to cap , which is what I'd venture SE means when they say all is accessible to one character. I contend they aren't falsely advertising this game which is one of the things I think people are bristling up against when you present your argument.

    The limits you are bumping up against aren't content limitations for the sake of keeping you back, they're intended to keep people doing older content for longer. Gating to keep the game flowing.
    Yes, you CANNOT play all jobs up to ilevel cap immediately. Yes you have to make a decision on what class you'd like to "main". This is what is keeping this game that we all love alive.

    Yes.. there are probably better ways to do this and I hope they are found, but removing the artificial gate to progression would result in a surge and then death or at least severe degradation of server populations. This is why I argue removing caps is a bad idea.
    Not exactly what I mean, the problem it KEEPS! << you on one job, on a neverending treadmill that makes you feel you can't keep up.

    For example, once you can get say 5 or so 330 gear, they are going to release some 24 man thing, that was just like labyrinth of the ancients/ void ark that drops 330 gear while some kind of quest to upgrade 330 to 340. Just as your getting near cap, they are going to come up with a new patch to uncap creation and a new 450 tome and it just repeats over and over and over while in the mist of this, whoever comes in mid patch will be forever behind till the next one, while in the mists throw in some abuses by community over not being geared enough or dps parse enough.

    " all content is accessible to any job you care to level to cap"
    This is not true, once you level cap a job you are gated behind some ilevel, something that was a huge issue in 2.0, and a bit of a less issue in hw, and SB nulled it by giving people the 1 dungeon drop thing + i290 from quests, then you move to running DFs that drop i300 gear along with the 310 tomestone (least they did improve on the ilevel gating issue when you hit cap level for the first time)

    Sorry I got a bit off track when i said no to your statement, what I mean was, MNOs now a days (guessing) like FFXIV just hand you exp to get you max level. I was told instead of making you take a long time to level for end game progression, they get you up to that point as quick as possible and make endgame progress slow. So if you are going to give people exp in unreal amounts, they are going to have more then one job at max level, and they should have everything acceptable at max level if that is the mentality of making exp rates so fast. So to slow down someone the first time, they MSQ gate, the very thing that discourages character alt making. So when you gate endgame like any other game that is 1 job per character, you are def walking a line where you are not truly letting people have access on all jobs, esp when people demand you be on your max ilevel job for anything.

    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Recent posts seem to point more at "I want to be meta at all times therefore let me gear everything ASAP so I can always be in the meta".
    again, no, it is a simple "tired of the same thing reskinned for 4 years while we lock you in playing one job" it is the same thing every 1-3 months, repeating itself,reskinning the same patches as was done in 2.0 and hw.
    (0)
    Last edited by Snow_Princess; 08-05-2017 at 10:07 PM.

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