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  1. #9
    Player
    prophecy4seen's Avatar
    Join Date
    Mar 2014
    Location
    Uldah
    Posts
    47
    Character
    Little Box
    World
    Odin
    Main Class
    Arcanist Lv 70
    Random question here, because there seems to be two schools of thought.. 1 being.. is the class fun. the other is that the damage is too low.. So i wonder honestly, if the "good" summoners parses maxed out at about 5.2k or something closer in line with blm.. Would anyone still have issue with the play style?

    I know there are some insanely terrible things like bahamut movement. As for death recovery, that has always been bad for summoner.. in 3.x if you died after using aetherflow in your rotation... outside of resummoning your pet and casting some ruins. you was basically useless until AF came off cooldown.. Granted its "worse" now, but honestly.. just stop dying? In progression, you die to learn a fight mechanic.. you die because aoe damage goes out and your healer couldnt put out an aoe heal in time or you die because your trying to figure out the optimum rotation for the fight..
    If your dying to the same mechanics over and over again.. Summoner simply isnt the class for you.

    But for the slightly above average player who learns from each death and the pain of dying as a summoner.. They generally die less often than other classes.

    A real life truth is that people are resistant to change. Out of all the DPS classes, Summoner seems to be the one that has "changed" the most.. I.E. BLM is still more or less using the same ruleset as b4 just like MNK.

    I believe the issue is that people who enjoyed the class and felt they were good at it, now have to basically learn a new class and new priority management. They are then rewarded with this by Subpar DPS.

    Then the fix is simply to tweek it so the dps is at a competitive level. (it should still be slightly lower than the other two due to contagion). At that point pretty sure 50% of the people who are in such stress about this class, suddenly nolonger care.

    I dislike Summoner because FFXIV failed the job when held up again FFXI.
    However as the change between 3.x - 4.0 is not as bad as people are making out. I know a couple of the names that are in the top 10 of fflogs for omega savage..

    Their issue apart from the obvious Bahamut bs. Is not that the class is overly complicated..
    Its not that the class has been simplified. They dont feel like it has lost its 3.x identity or gained a new one.. There issue is simply that the rotation is the most complex of the three and the damage is the lowest.
    (0)
    Last edited by prophecy4seen; 08-05-2017 at 01:46 AM.

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