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  1. #201
    Player
    Rasylia's Avatar
    Join Date
    Mar 2014
    Location
    Ul'Dah
    Posts
    553
    Character
    Rasylia S'ial
    World
    Cerberus
    Main Class
    Paladin Lv 70
    This Diskussion would be so much easier if people stopped masking their opinions as facts.

    Fact: The new tomestones are capped at 450 per week.
    Opinion: The tomestones are a horribly outdated mechanic that only exists to keep people subbed for a longer period of time.

    Fact
    : There are various different ways to equip classes beyond Ilvl 310.
    Opinion: There are enough ways to equip classes beyond Ilvl 310 and we don't need more.

    See the pattern? Now stop disregarding other peoples opinions and stay civilized.
    Just my 2 cents here: I like the current overall system how you equip your classes and neither do i want, nor do i think we will get another system in the near future.
    The "majority" of people that complain in this thread is still a miniscule minority in the game.

    Post Limit...

    Quote Originally Posted by Snow_Princess View Post
    You are right, the majority just quit over being presented of having to do the same thing over and over again without saying a word. I m not talking about running a single dungeon at any given patch, I am talking about how each patch over the course of 4 years is the same content reskinned with the same formula. People get board/ tired of it, and quit and come back due to friends and such, more then the content.
    I am sorry but that is just too much assumption & generalizing. You don't know. You present it to us as that, but you simply can't know.
    This thread has 21 pages. thats 200+ comments.
    Just say, half of it support your cause.
    100 comments.
    But you and other commented more often.. so lets half it again.
    50 comments.
    If only 50 people are soo bothered by the system to speak up against it in the forum... then thats simply a miniscule minority.
    And, don't come up with "the others all left allready so they dont speak up here"...
    Assumptions.

    Also, if they left, and the others kept playing, why change the system so the ones who currently play and like it will leave? Thats beeing unreasonable.
    (4)
    Last edited by Rasylia; 08-04-2017 at 09:57 PM. Reason: Post Limit...

  2. #202
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Khalithar View Post
    This is exactly what I'd like to see added to be honest and I absolutely agree with the OP. There should be a way for those that want to farm the current best tomestone gear (including weapons) for every job while being able to do so before the next set of tomestone gear is out.

    If someone wants to spend an entire week farming literally every single tomestone item, that should be a decision left to the individual to make for themselves, not a decision that is made for them by an arbitrary weekly cap. That or just up the cap to 900 so we can gear one job twice as fast and move on to another one if we so choose.

    Using myself as an example, I currently have drk/pld/war/drg/nin/brd/mch at 70. If I wanted to just take a week and relentlessly farm D4 and Creation tomestones to get them all their 330 gear and weapons, that should be my prerogative and I should be able to do that if I so choose.
    If people were able to freely farm Creation, the gear wouldn't be 330. It would be 320 because that's what Savage is tuned for. The devs are not going to let people outgear the hardest content in the game within one week. If tome gear was 320 and uncapped then the option to slowly have Savage become easier through gear would be removed, but you could farm all the tome gear you like immediately. Would the game be better that way in your opinion? What would you do when all your jobs were 320? My main is already 320 so that would be the end of my gear progression (outside of Savage) until the next patch.

    Quote Originally Posted by OmegaStrongtan View Post
    Suggestion: Have DPS stones capped at 450/Week, Tank stones capped at 450/week and healer stones capped at 450/week.
    I would use my tank way more if he can get more than leftover gear.
    I would use my tank less if I couldn't get tome gear for RDM with it. I imagine this would have an impact on dps queue times.
    (1)
    Last edited by Reinha; 08-04-2017 at 05:38 PM.
    Graphics
    MSQ
    Viper

  3. #203
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    So OP want everything served on a silver platter?
    (0)

  4. #204
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Rinuko View Post
    So OP want everything served on a silver platter?
    What makes you say that?
    (3)

  5. #205
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I think a better solution is adding more content in general or possibly allowing us to customize set bonuses based on content we do. Eureka could be promising in that respect since they have hinted at possible relic armours. Yoshida also seemed to like the idea of achievements based on completing fights in certain ways or without xyz. I believe WoW does it. Have to dig for the interview MrHappy did with him, but it sounded interesting.
    I think he said that they needed the tech to detect what you have and If I'm not wrong they should have it now

    edit: (I always thought that the T2 savage titles should've been locked behind either synched or min ilvl synched)
    (0)

  6. #206
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Rasylia View Post
    This Diskussion would be so much easier if people stopped masking their opinions as facts.Fact: The new tomestones are capped at 450 per week.
    Opinion: The tomestones are a horribly outdated mechanic that only exists to keep people subbed for a longer period of time.

    Fact
    : There are various different ways to equip classes beyond Ilvl 310.
    Opinion: There are enough ways to equip classes beyond Ilvl 310 and we don't need more.

    See the pattern? Now stop disregarding other peoples opinions and stay civilized.
    Just my 2 cents here: I like the current overall system how you equip your classes and neither do i want, nor do i think we will get another system in the near future.
    The "majority" of people that complain in this thread is still a miniscule minority in the game.
    You are right, the majority just quit over being presented of having to do the same thing over and over again without saying a word. I m not talking about running a single dungeon at any given patch, I am talking about how each patch over the course of 4 years is the same content reskinned with the same formula. People get board/ tired of it, and quit and come back due to friends and such, more then the content.
    (1)

  7. #207
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Dualgunner View Post
    What makes you say that?
    Cause he don't want the weekly cap? Grind everything in couple days to have full creation set?
    (0)

  8. #208
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rinuko View Post
    Cause he don't want the weekly cap? Grind everything in couple days to have full creation set?
    So because they want to put in more work, "grinding everything in a couple of days", this translates in your mind to them wanting everything handed to them on a silver platter?

    Lets think about this one a bit longer.
    (3)

  9. #209
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rinuko View Post
    Cause he don\\'t want the weekly cap? Grind everything in couple days to have full creation set?
    Saying he's willing to put in that much work is the opposite of "wanting everything handed to him."
    (3)

  10. #210
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reinha View Post
    What would you do when all your jobs were 320?
    I never understood this "argument" that if people finished their tomestone gear they suddenly have nothing to do. Is logging in and running roulettes to cap creation each week all you do?

    But since you asked specifically what I would do if my combat classes were all tomestone geared right this second, I will oblige you.

    1. Keep at progression raiding with my static.
    2. Pvp
    3. Pony/bird/dog farm
    4. Crafting
    5. Gathering
    6. Socialize with my fc.
    7. Assist my fc mates with my tank queues.
    8. Continue building my fc.
    9. Treasure maps.
    10. Finish leveling the stuff I haven\\\\'t capped.

    Tomestone gear is merely a tiny facet of the time I spend in the game. I reiterate, if having all the tomestone gear leaves you with nothing to do, I don\\\\'t know what to tell you. Except maybe you\\\\'re underutilizing the options this game has.
    (6)

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