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  1. #1
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by PrismaticDaybreak View Post
    Just leave it, there's little point in arguing with them. We could get actual dev testimonials and it wouldn't matter.
    Nah, get me actual dev testimonials explaining why RDM deserves to be so strong, in detail, despite having nothing to mess up and still being easier to play than BLM/SMN and I'll drop it.
    (1)

  2. #2
    Player
    MelvinK's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ciel Wintermere
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Nah, get me actual dev testimonials explaining why RDM deserves to be so strong, in detail, despite having nothing to mess up and still being easier to play than BLM/SMN and I'll drop it.
    http://forum.square-enix.com/ffxiv/t...-Update-Thread

    Q5. It was explained that in Patch 4.0 the focus was to reduce the large DPS disparity, but certain jobs feel more reliant on player skill than others. Are certain jobs intended to maintain that difference?

    A5. One of the main concepts of FFXIV is that “when playing a job, you experience the uniqueness of that job.”
    Due to this, there is a difference in difficulty between the jobs, and it used to be that higher difficulty meant more DPS. We will be scaling down this factor.

    So this proved that design intention for 4.0 is never a bout more difficulty = more reward anymore.
    (3)

  3. #3
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by MelvinK View Post
    So this proved that design intention for 4.0 is never a bout more difficulty = more reward anymore.
    Lame. Ah well. Guess I'll just give up on playing a caster for 4.X then.
    (0)