
Originally Posted by
Bourne_Endeavor
You are only looking at the short term. People ran content because everything was new and Verity was only intended to last a month. By the time Savage released, people were already running out of things to spend Verity on hence why the devs made all the current 320 crafted gear require Verity. Creation, on the other hand, is meant to last for several months; until 4.1 where it's then supplemented by Ivalice gear. Furthermore, Verity was the lowest ilvl available whereas Creation is second highest. Whywould anyone run Omega after a few weeks when it drops inferior gear? That's why the cap exists. It's to artificially incentivize content people wouldn't continuously do-- a philosophy which has proven effective every single time they've implemented it. When Heavensward released, no one touched Crystal Tower until the Anima sent us back there. No one does synced EX Primals from previous content, thus Wondrous Tales allowed new players to clear it since pony and bird farms typically disagree bonus. Cracked Clusters improved Leveling Roulette queues. Like it or not, people tend to follow the "carrot on a stick" approach.
I did no such thing. You simply cannot grasp the concept not everyone agrees with you. I couldn't care less if you gear as quickly as me. I have long argued against the notion raiders should always have better gear because I don't care. I disagree with tomestones being uncapped because content needs the incentive for people to continuously spam it. You can tell me all you fancy, but that doesn't make it an accurate assessment. As noted above, content lacking an incentive gets ignored. Alexander and Coil are dead. Void Ark is more or less dead. Why? No reason for anyone to do them. How many people will queue into Omega normal two months from now with uncapped tomestones being superior in every facet, be it ilvl or grind efficiency or cost? That doesn't inherently mean FFXIV couldn't improve its content, but there will always be a limit. The devs simply cannot develop enough content to accommodate how fast we consume it. Either way, Yoshida has already mentioned adding new things in the coming patches. So we shall have to wait and see how that unfolds.
All this being said, I find it rather ironic you whine in what is now two threads about people "putting words in your mouth" only to presume my only reason for disagreeing with you is because I care if you catch up to my gear progression when I made no such insinuations. Alas, I have said all that needs be said and arguing further gets either of us nowhere. So I'll let this be now.