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  1. #111
    Player
    Legewiel's Avatar
    Join Date
    Apr 2015
    Posts
    159
    Character
    Legewiel Tetnelin
    World
    Behemoth
    Main Class
    Blacksmith Lv 90
    I don't want a rng grindfest, thank you!

    if you're bored cause things are too easy, level up some crafters or level up some alts and equip all of them as well, this way you'll have a lot of stuff to do and when the relic comes you'll be able to infinite grind stuffs for all your alts!
    (0)

  2. #112
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Legewiel View Post
    I don't want a rng grindfest, thank you!

    if you're bored cause things are too easy, level up some crafters or level up some alts and equip all of them as well, this way you'll have a lot of stuff to do and when the relic comes you'll be able to infinite grind stuffs for all your alts!
    I don't think the problem is just "infinite grind", the problem is "exciting grind", we've done the same thing for ages, and we know roughly how long those efforts will last. Each day it becomes less and less worth doing, and it can put people to sleep.

    These aren't all people that will play sun up to sun down here. I myself generally don't reach creation cap. It's because it doesn't feel fun to do constantly.
    (8)
    Last edited by Kallera; 08-04-2017 at 04:41 AM.

  3. #113
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    sounds like relic type content that you can slowly grind on your main job over a long period of time is what you are looking for. eureka weapons will be in patch 4.15 (or later). the game does gradually add new types of content, there will be a new challenging content series beginning in 4.1 which hasn't been revealed yet, and in later patches a continuation of deep dungeons and other existing content types. for people who say every type of content in this game is boring, well that's your thing, can't please everyone. it's my favorite game ever by far and I'm still trying to catch up with everything I wanna do, but I enjoy every job and all main/side content.
    (0)

  4. #114
    Player
    Legewiel's Avatar
    Join Date
    Apr 2015
    Posts
    159
    Character
    Legewiel Tetnelin
    World
    Behemoth
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Kallera View Post
    I don't think the problem is just "infinite grind", the problem is "exciting grind", we've done the same thing for ages, and we know roughly how long those efforts will last. Each day it becomes less and less worth doing, and it can put people to sleep.

    These aren't all people that will play sun up to sun down here. I myself generally don't reach creation cap. It's because it doesn't feel fun to do constantly.
    Isn't it like that in any mmo? except in wow for example you have to grind even more to get your equipment and your effort go away as soon as new patch arrives. o.o
    (0)

  5. #115
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    I'm extremely bored of this formula now, my friends have told me this is how its always been, but I feel it ALOT more now. I've stopped subscribing and honestly I'd love the formula, content and patches to all change. 3 years of this is enough, yes it works, but please take risks.
    (9)

  6. #116
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    I made a thread on the same basic idea, though worded a bit differently and pointing out a specific problem to this issue:
    http://forum.square-enix.com/ffxiv/t...weekly-gatings
    (0)

  7. #117
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    want to make something clear, I don't think it has to be a tomestone grind or a RNG fest I think it should be a mixture of both.
    In wotlk and cataclysm badge of justice gear (uncapped tomestones) were of the same ilvl range, the reason beign that the badges were used to balance the RNG of the dungeon looting (it same the same way for the capped badges, however you could get those only from raids).
    What I think would be beneficial to the game is a system that works in tandem with what we have right now.
    (1)

  8. #118
    Player
    Eclipsed's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    Quote Originally Posted by Legewiel View Post
    Isn't it like that in any mmo? except in wow for example you have to grind even more to get your equipment and your effort go away as soon as new patch arrives. o.o
    To me it is only boring in FFXIV because it has extremely finite limits and it ends so quickly (capped an locked by wednesday). When I played WoW last I would run Mythics all day long trying for higher and higher stones, run alts through raids with friends, help friends with dungeons they needed done, etc... It was both very social (because you can do more, important things with friends), and beneficial to all involved (pushing harder/playing more meant greater rewards for all involved). Here I dissapear to my friends after I cap for the week because there is no benefit to logging on. Which is harmful both from a social perspective (I can't be involved with as many people doing as many activities as I would like) as well as from a progression enjoyment perspective (I can't continue to do the content I enjoy).
    (4)

  9. #119
    Player
    Eli85's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    367
    Character
    Eldred Draconis
    World
    Leviathan
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Fonkyama View Post
    Snippet.
    I think the opposite: FF XIV has just enough. One of the problems that I had with Legion (played it until Stormblood launched) is that there is too much to do. In order to feel like you "kept up" you had to do way too much stuff every day and every week. In Stormblood, I like there is less to do. Works better with my schedule and allows me to do other things (games, books, movies) without feeling like I'm falling behind because I'm not maxing our my AP or playing the RNG game in Mythic+.

    Now I get other players may feel differently because of the amount of play hours they have, but honestly, I really don't want any more to do. I would love more dungeons in the roulette and new content faster, but I don't want more things to do. At all.
    (0)

  10. #120
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    The atma / fate farm based topics are gonna be fun again as well.
    (0)

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