Now i haven't done PotD much but for my understanding it is the solo PotD that is the real deal, for my knowledge nobody has still beat the 200th floor because boss will just 2 shot you atm.
I believe Stormblood was well worth the purchase just for the bulk of the content coming from story, quests, and jobs. (YES RDM!!)
NOW, for the endgame, I believe the issue with end game to me is that it doesn't have variety. I wish there was content for ways to +1 your AF armor, a way to enhance your jobs in different ways centered around Merit Points / Job Points or something along those lines that FFXIV friendly (balance wise) to work towards.
Maybe adding more variety armor and new and different ways to get ilvl 320~340? Or have a semi "Hybrid-Horizontal" system, where there's dozes of ilvl 320~340 armor for each job and people can mix and match and seek after certain pieces that are given from more content? Idk, I just want LOOT... and the way Savage is designed my search for LOOT always leaves me high and dry, with a book on top.
I've been enjoying Stormblood and I am GLAD that the formula was relatively unchanged. There's no reason to reinvent the wheel when the one you have has a proven track record of success. Change to address issues and add quality of life is fine, but change just for the sake of change is never a good idea as far as I'm concerned.
How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?
I can't speak for WoW, but in Diablo at least I don't mind much of the farming because I'm always building new sets to go with different skill trees. It's fun changing around your skills to change up your playstyle and whatnot, which this game lacks. Not saying it's better or anything like that, just that it's different and maybe that's why people don't mind doing the same thing in that game vs. this one. Though I'm not sure Diablo style loot would fit into this game at all.
I mean they did adress issues regarding final story dungeons beign useless and materia beign a pain in the ass to get, now also you Spiritbonding gear has some value and you can even spiritbond dungeon gear, the forumla might not be changing but they are improving on it at the very least
Bored?
Not yet, but I am definitely concerned. I am 0% surprised that the formula was recycled again for Stormblood (we knew as much prior to the launch), but it does feel like it has gotten droll alarmingly fast.
My concern is that as soon as my static beats OS4, we'll probably resort to just logging on to raid one or two nights a week (depending on how janky our play is), and that will be it.
All that said, I do feel like there is a wealth of things to do in XIV even after clearing OS4 - whether or not they are worth doing, however, is subjective.
I will be interested to see what 4.1 brings.
I wish we could turn in old tome gear for a discount for new tome gear... so old tome gear wouldn't feel this insignificant and the next grind is easier for those who did keep up with the old grind. Sure we can turn for seals but so we can turn every random dungeon drop we don't need.
This is actually a very difficult topic, because in a sense I think that it might work but it would need to be an alternative at what we have, however it needs an extensive work to be done right. I honestly think that a way to get gear without the need of tomestones (but not outright replace them) would be a good thing for the game.
I know you found it the same, but I personally found TERA better than FFXIV. I think it's the combat system really. Like even now I can just login and farm Basilisks all day and that's more interesting to me than anything in FFXIV. I think WoW's combat system is also better in the sense that the GCD is really low. Like a 2.5s GCD is 10x the average reaction time. As stated here, having more responsive inputs is more fun. In that sense, I think I would probably like WoW and Diablo 3 better than FFXIV. I just wanted to point out that I think that's a huge advantage in terms of fun, but to each their own.
In regards to grinding though, you're right. Every MMO is going to have it.
Last edited by YitharV2; 08-04-2017 at 01:41 AM.
Forgive me if I've misread; but are you actually asking for an RNG loot system?This is actually a very difficult topic, because in a sense I think that it might work but it would need to be an alternative at what we have, however it needs an extensive work to be done right. I honestly think that a way to get gear without the need of tomestones (but not outright replace them) would be a good thing for the game.
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