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  1. #151
    Player
    Gwendolen's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Gwendolen Delluvierre
    World
    Lamia
    Main Class
    Monk Lv 80
    I only AoE when theres 4+ mobs, otherwise im losing out on potency big time as RDM and gaining far less mana.
    (0)

  2. #152
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Gwendolen View Post
    I only AoE when theres 4+ mobs, otherwise im losing out on potency big time as RDM and gaining far less mana.
    You should AoE already at 3 targets because:

    Single target:
    -9.5 mana / GCD
    -288.75 potency / GCD

    Scatter spam @ 3 targets:
    -8.5 mana / GCD
    -300 potency / GCD

    Mixed Scatter + Verthunder/Veraero @ 3 targets:
    -9.75 mana / GCD
    -300 potency / GCD

    Unless my math is off, it's pretty late.
    (1)
    Last edited by Kitfox; 08-03-2017 at 03:00 PM.

  3. #153
    Player
    Shihen's Avatar
    Join Date
    Nov 2015
    Posts
    101
    Character
    Holy Orders
    World
    Faerie
    Main Class
    Scholar Lv 70
    This is probably the only community where a debate over whether 100 x 3 is better than 250 x 1 can reach 16 pages.
    (10)

  4. #154
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by eschaton View Post
    People will hold on to their believes like flat earthers it seems
    Yeah this thread is really interesting... I assumed people going slow just didn't know any better, but now there's people denying that the potency numbers have meaning or just knowingly doing less damage because it's more fun to them. Personally I don't mind how anyone plays as long as they don't harass or go full afk on purpose to be carried when they should be helping, but yeah it's just interesting to see these opinions on play styles.
    (3)

  5. #155
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Kitfox View Post
    You should AoE already at 3 targets because:

    Single target:
    -9.5 mana / GCD
    -288.75 potency / GCD

    Scatter spam @ 3 targets:
    -8.5 mana / GCD
    -300 potency / GCD

    Unless my math is off, it's pretty late.
    Mixed Scatter + Verthunder/Veraero @ 3 targets:
    -9.75 mana / GCD
    -300 potency / GCD

    Unless my math is off, it's pretty late.
    At 3 targets, that last one is what you do.
    (0)

  6. #156
    Player
    Daws's Avatar
    Join Date
    Jul 2015
    Location
    Kugane
    Posts
    67
    Character
    Midnight Risk
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    I aoe as a RDM, but at 4+ targets it's so bloody boring. Spam scatter until your soul dies. I have snuck in some single target goodness occasionally to fend off brain atrophy.
    (0)
    “There are no rules of architecture for a castle in the clouds.”

  7. #157
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Rufalus View Post
    Yeah this thread is really interesting... I assumed people going slow just didn't know any better, but now there's people denying that the potency numbers have meaning or just knowingly doing less damage because it's more fun to them.
    I've seen people repeatedly deny math in mmos. Not simply being unable to do the math but outright denying the math presented to them. I've been in games where stat allocation mattered, been able to show through the game's formulas that one build is superior to another and people just come back and say "oh well whatever, this other build just feels better to me." This game never truly had, nor does it still have mitigation tanking, but in games that do try to tell tanks that mitigation is superior to max hp and just watch the pushback. It's kind of incredible watching people deny the math of games.
    (1)

  8. #158
    Player Clethoria's Avatar
    Join Date
    Oct 2016
    Posts
    672
    Character
    Y'aschas Massif
    World
    Ultros
    Main Class
    Monk Lv 72


    People. Calm down. Kindly suggest it in a dungeon and move along. If they refuse, then oh the hell well. You can't force someone not interested to play the way you want them to or push them outside their comfort zone.
    (0)

  9. #159
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Clethoria View Post
    People. Calm down. Kindly suggest it in a dungeon and move along. If they refuse, then oh the hell well. You can't force someone not interested to play the way you want them to or push them outside their comfort zone.
    I always do find it interesting how backwards things are in mmos. An mmo by nature is a cooperative game(even in a pvp mmo you still have a team you cooperate with). A cooperative venture suggests that you play in a way that most benefits the team. Yet take a player who forces the team to play worse, forces everyone on the team to play their way, refuses to help the team, and if you point this out you see "oh man how toxic of you, how dare you try to make them play your way, you monster."

    I've never understood why in a cooperative and team based game that expecting people to play cooperatively and on a team is some huge imposition.
    (2)

  10. #160
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    When I play BLM I always want to AOE. Thunder IV, double and triple Flares and Fouls are just way too yummy.
    (0)

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