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  1. #11
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by HyoMinPark View Post
    For me? Personally, it boils down to stats. The 320 Omega Normal body piece is best with regards to stats (for BRD) after the Genji body from V4S. The crafted body is not that great in terms of stats for BRD. BRD wants to stock-pile Crit, because of the nature of our songs and how Repertoire procs off of critical damage done by our DoTs. So, naturally, I wouldwant to take the gear with the better Crit value, which happens to be the Genji body. The Genta with 2 Crit VIs is a fine substitute until I get the body I want, as the Creation body piece is Determination/Skill Speed (not good for BRD) and the crafted body is Skill Speed/Direct Hit. And while the crafted can be pentamelded with Crit, the Genta still has higher crit values with two Tier VIs in it until I get the Genji. (Plus, pentamelding can be a huge pain/gil sink and after pentamelding both gatherers and crafters, I'm wanting a break from the melding RNG.)

    So your logic that Omega Normal was made obsolete after the crafted sets came out is flawed. If someone is min-maxing a job, they're going to stack the stats that carry the most weight to give them the most benefit. They won't necessarily go for full crafted or for just the higher ilvl. Higher ilvl doesn't necessarily equate better gear, nor does crafted equate better. Even with pentamelds.

    For players that don't care about stats and stat weights and min-maxing, the difference between Omega Normal gear and 320 crafted gear is inconsequential. But just because some care and other don't (and visa versa) doesn't make one gear option obsolete. They're both viable gear options until the next tier of raids are released, which will come with new tomestone gear (capped), new 8-man normal gear, new crafted gear, and new savage gear.

    With all this being said, it is still very much possible to gear all of your jobs if you use all the gear options available to you. So please stop saying that it's impossible. It's only impossible if you're limiting yourself to one gear option (capped tomestones), and that is no one's fault but your own.
    244 crit/244 det vs 244 Sks. 171 DH 144 crt or we can try WT, and that be vs 200 crit/ 244 sks/ 171 DH. It is a shame we do not have the exact stat weighs yet to show what is better, however the 320 crafted body was made available to you, 2 weeks before delta normal, and if you are going to throw out I could wait 2 weeks, well I can throw back wait for WT to get the better thing, are you sure you are thinking of everything when you are talking about maxing?

    As stated before, you are missing the point, and still are. I am not limiting myself to one thing, I said the weekly gating is unfair for those that want to gear more then one job because it is. You are doing more limiting when you state "(Plus, pentamelding can be a huge pain/gil sink and after pentamelding both gatherers and crafters, I'm wanting a break from the melding RNG.)" I am the one asking for more options to gear more jobs and you are limiting yourself. I am tried of pointless gating limiting me and my options.

    Quote Originally Posted by HyoMinPark View Post
    Fairly certain that was in reference to the OP, not you. OP is claiming the gates are arbitary, so the burden of proof falls on them to back up their claims to prove as such.



    Do you really have room to tell anyone they need to get off of their high horse when you said in another thread that Savage was easy because someone just happened to solo-heal V4S, yet you have never stepped into a single floor this tier and don't particularly care to?

    You keep talking about these issues, but instead of addressing them, you just continue to post vague (and particularly jaded) comments and throw snark at anyone who comments against yours.
    You do realize you are pretty much doing the same thing?

    The burden of the proof is on me when people complain about only having 3 dungeons and they have to keep doing them daily?

    The weekly gating only harms the game, and doing the same thing over and over for each expansion will tire people, the proof is people complaining about it. You can't do one thing over and over and say "this is better because that is what we have been doing" without trying something else.
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    Last edited by Snow_Princess; 08-03-2017 at 07:46 AM.