Results -9 to 0 of 66

Threaded View

  1. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Dauntess View Post
    Considering DRKs lack of mitigation, they should add some to blood price.

    Blood Price - Heals 20% of damage taken.
    Why does everyone want to turn Blood Price into a 40s CD Rampart (only difference being that it can't save you from being one-shot)?...

    DRK mitigation isn't nearly THAT far behind, and putting that mitigation in a resource builder locked to a frequently undesirable tank stance is only going to lead to more conflict and clunkiness.

    All Blood Price needs is to feel a more even effect across various scenarios. Have it generate mana based on the pre-mitigated damage of the attack against you, plus a small flat amount (e.g. 1.5% of base maximum MP). In that way it stays strong against trash but is outright exciting to eat a giant tankbuster with.
    (1)
    Last edited by Shurrikhan; 08-02-2017 at 04:54 AM.