The memory limitations probably refer to ui memory on client machines, not servers, as they have to work with 32bit os limitations in mind until they can cancel support for that like they did ps3.
The memory limitations probably refer to ui memory on client machines, not servers, as they have to work with 32bit os limitations in mind until they can cancel support for that like they did ps3.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.