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Thread: Crafting Grind

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  1. #1
    Player
    Ethir's Avatar
    Join Date
    Oct 2011
    Posts
    42
    Character
    Ethir Ohtar
    World
    Balmung
    Main Class
    Blacksmith Lv 50
    @Kelvana: To me party for exp is not fun; only strain me out; I only party when doing quest. I dont understand you post on quality; could you explain it clearer ? Anyway; you spent 2-3 hrs really ? lolz i only spent 30 mins or at least 1h if i use the company manual. Like i said you should enjoy the game more, i played 4 class at the same times; so i dont feel bore; half hour i play war and magic; half i play hand. Sigh...... i believe they put a lot of though in this game; but the ways people play is too boring; very few people actually play this game; read the quest; even leves quest; people should put more attention to the RPG of this game. I really hope that SE wont change much in next patch; i hate to see this game become those game line LineAge II or silkroad.

    @Bluetaro: what i mean is understand the role you play; every trick, every skill, my main char gladiator also have tricks for skills; combination to increase damage. If you just spamming or fast leveling you wont really playing. It's like you doing it just for the sake of nothing to do. I mean what are you going to do next when you reach 50 in all classes ? when you know nothing about the game; i would only think that you intend to sell gold in game. Do you know what Amalj'aa put on their weapon ? or why the practice of using herbal poultice is banned ? There are more to this game than just archiving level like those others mass products online game.
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  2. #2
    Player
    Bluetaro's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    142
    Character
    Leon Lamperouge
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ethir View Post
    @Bluetaro: what i mean is understand the role you play; every trick, every skill, my main char gladiator also have tricks for skills; combination to increase damage. If you just spamming or fast leveling you wont really playing. It's like you doing it just for the sake of nothing to do. I mean what are you going to do next when you reach 50 in all classes ? when you know nothing about the game; i would only think that you intend to sell gold in game. Do you know what Amalj'aa put on their weapon ? or why the practice of using herbal poultice is banned ? There are more to this game than just archiving level like those others mass products online game.
    I see where you are coming from and I agree with your statement that by rushing the exp grind I have a worse understanding of my class/craft than somebody who is dedicating and devoting their time class by class and craft by craft. The point you are trying to make regarding "there is more to this game than achieving levels" is absolutely true and I won't disagree with that. However, when you asked about the Amalj'aa putting things on their weapons or why herbal poultices are banned, I'm not sure where you are trying to go with that. Are you suggesting that I should immerse myself into the lore and role-playing aspect of this game? That by itself is a fine suggestion and I could see why I would enjoy the game more if I did so, but I hope you're not suggesting role-playing and lore immersion is a requirement to enjoy an online game.

    I actually enjoy playing the game because I like to build and develop characters, I enjoy making money and earning skills, abilities, and experience. While the lore of the game is fun and all, and certainly very interesting, I actually don't let myself get too wrapped up into it because I have other interests that I care more about. Why would I be interested in knowing about that Amalj'aa trivial fact or about those herbal poultices? Seems pointless for me to know, but I'm not disrespecting your right to enjoying that type of thing. Kudos to you.

    Anyway, with crafting, my main goal is to get them to the 40s as quick as I can and then do research about the abilities at a later time. Why do I want them that high? Well, as I said earlier I like developing my character and part of that includes wanting to have some crafts leveled up so I can attach materia onto my gear and help my LS out with their materia craft. It's also very handy to be able to repair my own weapons and armor.

    So as you can see, I'm not trying to be the best crafter out there who knows the ins and outs of every skill. I could really care less about that stuff. What I do care about though, and I believe you should too, is that the crafting system in FFXIV should be more engaging and more entertaining than it currently is. If SE could accomplish this, it would attract more players who like to craft into playing FFXIV, which I see as a good goal for them to strive for.

    This fact remains; there are many players who are crafting where all they are doing is spamming a single button to level up because it is currently a very boring and bland system, and I would like to see improvements made to this system for the benefit of all players.
    (1)

  3. #3
    Player

    Join Date
    Nov 2011
    Posts
    7
    @ Ethir: Well this game is not about leveling only. I play in parties to learn my role in addition to being fun. If you don't get used to party play, you will have a hard time with the content that is meant to be enjoyed when you are level 50. Parties may be fast, but they also teach you how to play your class in a group. I do not like powerlevelers though; when I say I joined parties, I mean full 8 man teams where everyone has tasks and needs to work as a team in order to get things done. This is what MMO's are about imo.

    I do enjoy this game, please don't misunderstand me. I do plenty of solo activities as well in order to level up, like leves and quests I prefer to do solo or duo, and they are enjoyable. I play a little of everything myself too .

    With that said, I realize that this does not translate to crafting, which are strictly a solo activity. The rewards and boons of having a crafting job, as well as leveling it are entirely different and need to be looked at seperately as such.

    With crafting I wanted to get weaver and carpenter to 50 as fast as I could initially. Then I started to realize how dull, tedious and time consuming seriously leveling a crafting job really is. I now just intend to finish weaver first, then go back to other crafts. As for company manuals, I know what they do, but the expenditure of seals is far too great to use them without end. I know there are ways to get a lot of seals, but the only repeatable ways for the long term are not a time efficient way to craft. 1hr nets 80-140ish seals or so, resulting in a couple of hours to get enough for a manual for an extra bonus totalling around 14k exp; in 2hrs of just crafting I can get 30k exp at least, so my time is better spent crafting.

    My problem is that working a full time job, I have a very finite amount of time that I can play. I love the game, and like to do a little bit of everything, soloing and partying, why limit myself to just one?
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