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  1. #11
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    As of now, we only know the following:

    - Eureka; supposedly an open world-esque area separate from current zones but not another Diadem.
    - Something "brand new" for the genre.
    - PotD; Yoshida specifically mentioned the preference people had for the higher floors
    - Blitzball (siiiiiiiigh)
    - A single "Brutal" difficult encounter said to be "nostalgic." Community guesses are Twintania, Bahamut or Ozma

    Could be plenty more, but these are the only things brought up in live letters or Q&As. There has been mentions of a glamour history/wardrobe of some sort. Pray for it.
    + New (original) PVP content.
    (0)

  2. #12
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    I hope so because the combat's a bore.
    (6)
    Been years since using this forum. @_@

  3. #13
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    The amount of wipes I saw (..) to Mega Death was... a little scary.
    Now that you put it that way, the naming was also pretty funny as a foresight.
    (0)

  4. #14
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by kattzkitti View Post
    Considering how braindead easy Ozma was in an otherwise fairly challenging raid...
    You seem to have gotten this backwards. Mhach was a joke, Ozma was a normie stomper.

    Quote Originally Posted by Bourne_Endeavor View Post
    Blitzball (siiiiiiiigh)
    Sit down Balmung, you barely play the game as it is
    (0)

  5. #15
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by NolLacnala View Post
    Sit down Balmung, you barely play the game as it is
    Offtopic but why do you guys hate us (Balmung) people so much?
    I am from Balmung and I play the game just like other people.
    Genuinely curious.
    (3)

  6. #16
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by albertopin View Post
    Are dungeons something would hurt to leave behind in change for new stuff? People just use them to farm tomestones (if im not mistaken). However rhey are a safe bet.

    I didnt understand diadem btw, and potd had a nice lore hope they expand it.
    Lets see if what is ahead give fame o shame
    In terms of Diadem, I think they grossly overestimated how much we'd tolerate randomness. The "fixed" rewards after objectives were complete were underwhelming and unreliable, and waiting hours on end for the emergency mission to spawn only to fail was a complete waste of time and yes, yes I am bitter about that. XD

    Then again they did the whole randomness thing again with certain jobs this expansion so I'm kinda worried about Eureka. Especially if the rumors are true about it having open world long timed NMs tied to Relic progression because Ixion. Remember Ixion.
    (3)

  7. #17
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Every odd numbered patch
    Quote Originally Posted by Damona View Post
    White knights and apologists in 3 2 1... brace yourself op.
    interviews, not white knight apologies
    (1)

  8. #18
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    Considering Deltascape reward system is literally a cut and paste of Alex, even the shafts, springs, etc are the same - I wouldn't hold my breath.
    (6)

  9. 07-30-2017 07:28 AM

  10. #19
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,141
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by kattzkitti View Post
    Considering how braindead easy Ozma was in an otherwise fairly challenging raid, I would welcome them attempting to improve the fight into an "Ozma Savage" or something. I never really understood the problems people had with the boss, it only has a few actual attacks and a temporary arena shift that's just a standard dps check with no frills added on. The normal leveling dungeon bosses in 4.x are more complicated.
    Personal responsibility is what created "problems" with Ozma, as it does for many 24-person raid bosses.

    DPS checks or adds? A few people can slack while others pick it up. Intercepting bombs? Someone will take care of it even if there are some who have no situational awareness. Damage splits? Enough people will gather together to save them.

    But when a single player is targeted and they must take care of it him- or herself, that's when you start having problems when the under-performers are targeted. Scylla caused a lot more problems with the elemental targets than most of the rest of the Syrcus Tower bosses, and Ozma similarly causes more problems with the meteor markers and player-targeted AoEs than most of the rest of the Weeping City bosses.

    Of course, if you end up without any of those players or just get lucky enough that none of them get targeted for the mechanics, then they tend to be on the easier side because the bosses have weak normal attacks not tied to those mechanics.
    (4)

  11. #20
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    I would imagine they are playing it safe and not risking so much with new ideas. I say this because lately it seems they care a lot for marketing. I hope i'm wrong, though, else stormblood will be very bland...
    (2)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

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