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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by kattzkitti View Post
    Considering how braindead easy Ozma was in an otherwise fairly challenging raid, I would welcome them attempting to improve the fight into an "Ozma Savage" or something. I never really understood the problems people had with the boss, it only has a few actual attacks and a temporary arena shift that's just a standard dps check with no frills added on. The normal leveling dungeon bosses in 4.x are more complicated.
    I suspect because Ozma had mechanics you couldn't cheese through. Acceleration Bomb was more or less a guaranteed death if you didn't stop attacking and one person messing up meteors could kill a whole alliance. I've found a lot of people have poor to non-existence raid awareness or reaction time. Personally, I found Forgall far worse than Ozma. The amount of wipes I saw because people didn't stun the Succubus or dropped to Mega Death was... a little scary.
    (15)

  2. #2
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    The amount of wipes I saw (..) to Mega Death was... a little scary.
    Now that you put it that way, the naming was also pretty funny as a foresight.
    (0)