Quote Originally Posted by Taika View Post
wordy-words
Oh, let's be honest here: Healer and Tank dps was intended only for "single-player mode" to let people level these jobs in the campaign without being utterly dependant on groups like support roles were in FFXI. It was completely unintended for people to use this mechanic to bust open savage raids months ahead of what was intended, and Square has been trying to put a stopper in the bottle ever since. The obvious solution is to just embrace this unintentional design philosophy and run wild with it by making the raids harder, and that's what super-savage is all about, I think.