I get why some SMN might feel this way, but you have to realize that you have several forms of AoE besides Bane. SCH had nothing besides it. Granted your AoEs are all gated, but you still have several varieties.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
You're forgetting about Shadow Flare, but I get what you are trying to say. We don't have an AOE damage spell that we can spam like WHM's Holy.
At the risk of repeating myself - we have miasma II nowno cast time, so can weave in stuff for extra damage if you don't think there's any damage inc that would make you need to use AF stacks on healing. Weaving in ED also counters miasma II MP cost.
And since it's a DOT, even if you need to stop DPSing to heal there will still be damage being dealt to mobs.
I do however miss having a third bane-able dot![]()
They buffed the damage of Bio II and Miasma I thought, No? Not as strong to compensate for the loss of a third DoT but you also don't need to swap to clerics and you can Bane immediately without having to wait a sec for Bio1 to land fue to server ticks. Ruin and Broil were also buffed and SCH was given MND traits, which before we lacked. So we lost some but gained some.At the risk of repeating myself - we have miasma II nowno cast time, so can weave in stuff for extra damage if you don't think there's any damage inc that would make you need to use AF stacks on healing. Weaving in ED also counters miasma II MP cost.
And since it's a DOT, even if you need to stop DPSing to heal there will still be damage being dealt to mobs.
I do however miss having a third bane-able dot
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