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  1. #20
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Peregrine View Post
    crowd the limited NMs.
    Wut? lol NMs are barely claimed. The most camped is probably Dodore but more camped new due to how stupidly easy it is as it can be duo/trioed, but even then it can still pop and no one around to claim.


    Quote Originally Posted by Abriael View Post
    Anyone that knows even a little bit about game development (or any development) already knew that the first quests implemented (that are called "side"quests for a reason), were going to be the easiest/fastest to implement. Obviously they didn't hold those back in order to implement other kinds of content that obviously needs longer to be coded/directed/implemented.

    I find that the people that find the patches "disappointing" (especially considering that this game is showing the fastest rate of evolution in every MMO I ever played since launch, which means the vast majority of the P2P market, and a large percentage of the F2P one), simply had irrealistic expectations.

    And as Peregrine says, there's a very solid possibility that many will come back, as some are already doing. Merging the servers too early would just risk of making them explode is such a possibility was to realize.

    Again, merging before you shot all your arrows is a very, very bad commercial and development decision.

    Just to burst your bubble, take a new gen game: TERA, Was released 2 months early as it was in such good condition and had no server issues with mass players. Had a massive 500mb patch after 1st week which included 2 new dungeon maps and new items, it has another 1gb patch coming in April to involve new endgame content, and has an expansion coming in summer. Its been in development less time than XIV and has about 50 times more content and systems.

    XIV copy/paste the quest system then supply 20 identical quests. (some little different but still lacking)

    Not about "knowing game development", its just that SE are not very good at this sort of stuff and run into a lot of issues due to bad development from the start.

    Hell anyone who learns UDK or Cryengine can impliment the same quest system as XIV has after a few tutorials lol. Takes a bout a week to learn and about 30 minutes to setup. Thats because those engines are built better.
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    Last edited by viion; 03-20-2011 at 06:13 AM.