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  1. #341
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    Quote Originally Posted by BruceyBruceyBangBang View Post
    if you pair me with someone who is 6' and compares to me equally in fitness I will be able to jump the same distance as them.

    You cannot argue this because it goes against physics.
    Your example goes against physics, really don't get into this arguement you will be proven wrong.

    Your not only working with races that are built far differently from human beings, even within humans your size/build can be massive factors in how high you can jump, how fast you can run, swim, almost anything. Bigger doesn't always mean better but having a hight advantage with a small frame will put you at a advantage as someone shorter with the same type of frame.

    Within XIV we have a large ammount of races that are generally the same size. Hume, Highlander, Roe are generally the same size with differing frames. To say that a perfectly fit Hume can't jump higher than a perfectly fit Roe is just asanine and you know it...but let's not even go with the comparable races.


    Take a long hard look at the Lalafells legs compared to ANY other race in FFXIV, they litteraly lack the proper proportions to jump high at all they would get next to no leverage or momentum with the extremly small legg, they lack the muscle mass as well to propell themselves. The only advantage they have is Weight but they still have inferior mechanism to launch themselves with.

    Physically Lalafell are "Top heavy" they have much larger torsos than they do legs, If they were equally sized even in leg/torso/build you still have the taller race that has a advantage in height advantage giving them more "Clearance" even with the same physical abillities.

    It's "Video game logic" that Lalafells can wield the same axe that a Elzaan can and output the same ammount of force (Damage) So is the abillity of a shorter race being able to jump as high as the taller ones. It's a balance issue if they did it realistically. I'm done arguing this stupid point.

    Don't beleive me if you don't want too, but it doesn't make you any less wrong than you currently are.

    Edit: Actually, now that I think of it, your point can go against what you're trying to make. Theoretically, the body builder with his height and mass could not get very far off the ground in relation to his body. The child does not have as much mass holding them down, but they are much smaller. The distance between the ground and their feet will still relatively be the same.
    Feel free to make the same point about races that don't have such a massive difference in build. It was a "Lolnotserious" example much like your Aero spell...
    (4)
    Last edited by Jynx; 11-06-2011 at 08:03 AM.

  2. #342
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    Zoltan's Avatar
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    Zoltan Zornfaust
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    Quote Originally Posted by Hyrist View Post
    I want this game to be successful beyond just a niche audience, and that's going to take changes both of us might be uncomfortable with. In this case, jump is a long time coming, and overdue to many people. And if they're going to implement it, I'd rather it be done right, and done to enhance the gameplay. That classes with your global filtering idea, I'm sorry.
    .
    So, Jump is going to do that?

    I disagree completely.

    If jump has no function in cities, then there is absolutely no reason not to allow players to filter it out.

    Citing the example that a feature does not exist in FFXIV does not preclude it's addition. In FFXI you could filter out weapon animations. Did that affect other people's experience or the game?
    (3)

  3. #343
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    Hyrist's Avatar
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    Lin Celistine
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    Dragoon Lv 90
    Quote Originally Posted by Zoltan View Post
    So, Jump is going to do that?

    I disagree completely.

    If jump has no function in cities, then there is absolutely no reason not to allow players to filter it out.

    Citing the example that a feature does not exist in FFXIV does not preclude it's addition. In FFXI you could filter out weapon animations. Did that affect other people's experience or the game?

    You took the paragraph out of context.

    I agreed to a system that disabeled jump within cities.

    If they are implementing jump, I would rather it serve a function, and then have limited use in areas in which it serves no purpose, than to simply be able an ignorable process all together.

    That would be my compromise at least. I have no problem with people jumping at will.
    I know that post was huge, so I don't blame you for skipping over parts of it. But I want to be clear here. I'm talking about going against a GLOBAL filter of jump. I'd rather jump itself not exist in cities, unless they created a reason for it to there.
    (1)

  4. #344
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    I'd just like to point out I have no qualms with Lalafells having circus high jumps, I'm just pointing out that like with weapons and other things it's something developers need to compromise "Realism" with to make the game fair for everyone.

    Nobody really argues it either, it just makes sense from a development and player point of view.
    (1)

  5. #345
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    DeadRiser's Avatar
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    Kipp Kaida
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    Quote Originally Posted by Dragon View Post
    WHY CAN'T YOU JUST ACCEPT AN OPTION TO BE ABLE TO TURN JUMPING OFF? Why the hell do you have to shove your morality down my throats and demand that I like whatever the hell you like? I have no problem if people want a jumping feature, so long as I have the option TO TURN IT OFF, why can't you accept a middle road? If I had to guess, it's probably because you're not smart enough to accept that people don't like the same thing you like.



    Do you know what context is? Get a clue. I was quoting someone wanting 3-dimensional features, which implies they want a... MMO-PLATFORMER. That's the ONLY way jumping would be even functional, and I did not buy an MMORPG for it to just turn into some silly kiddy-platformer game.

    P.S. I'm not even a FF fanboy, the only FF games I've even remotely liked were VIII, X, X-2, and XI. For the most part, I've found the FF series to be quite lacking (but hey, you'll just disregard this like another idiot and still claim I'm calling you names because you can't understand the difference between calling someone something and equating their actions with something).
    I'm done with you. You will get this conversation nowheres and your rants are pointless.

    Do you get that there can't be a "middle ground" for turning jump off? Are you listneing to yourself? If that is what you want so much, then you will see people just go through objects and skate on land when they are jumping.

    LISTEN to what you request first then think about who is the idiotic person here >.>

    Lol making this into a platformer, I still laugh at that. Grow up
    (3)

  6. #346
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    Hyrist's Avatar
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    Lin Celistine
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    Quote Originally Posted by Jynx View Post
    I'd just like to point out I have no qualms with Lalafells having circus high jumps, I'm just pointing out that like with weapons and other things it's something developers need to compromise "Realism" with to make the game fair for everyone.

    Nobody really argues it either, it just makes sense from a development and player point of view.
    Lalafells have always had difficulties with physics balance though. Even in FFXI where they can jump from standing still to a running gait that's just as fast as Elvaan Thf's flee speed if the Tarutaru has flee too.

    I just make an excuse that they're surprisingly light weight, as is their weaponry is both surprisingly lightweight and 'sharp' (which is why a Gaxe on a Taru does the same as a Galka's base damage wise.)

    Some suspension of disbelief is required in any fantasy game. Apparently though, people don't like stretching it much.
    (1)

  7. #347
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    Quote Originally Posted by Hyrist View Post
    Some suspension of disbelief is required in any fantasy game. Apparently though, people don't like stretching it much.
    Oh of course, it's never really bothered me that's the way things are. It's just when someone tries to tell me that it actually revolves around real world Physics...
    (2)

  8. #348
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    Quote Originally Posted by DeadRiser View Post
    I'm done with you. You will get this conversation nowheres and your rants are pointless.

    Do you get that there can't be a "middle ground" for turning jump off? Are you listneing to yourself? If that is what you want so much, then you will see people just go through objects and skate on land when they are jumping.

    LISTEN to what you request first then think about who is the idiotic person here >.>

    Lol making this into a platformer, I still laugh at that. Grow up
    Once again you continue to fail at being understanding. I've seen better crap out of the biased news networks than what you just spewed.

    Okay, maybe they should make a tedious/hard quest that requires defeating an 18hr Pandaemonium Warden just to obtain the ability to jump. There, I compromised even more!

    Then again... won't anyone think about the controller people? Just because they're an endangered species doesn't mean they shouldn't be protected.
    (3)
    Last edited by Dragon; 11-06-2011 at 08:32 AM.

  9. #349
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    Hyrist's Avatar
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    Quote Originally Posted by Jynx View Post
    Oh of course, it's never really bothered me that's the way things are. It's just when someone tries to tell me that it actually revolves around real world Physics...
    Best not to get too involved in situations like that. Some exceptions exist, but often prove the rule.

    Fleas or many insects for existence, and their jumping potential, often defy what would be the conventional sense of gravity, where it's just a density of mass thing, mixed with pretty much high-tension springboards for feet.

    I've always gone under the assumption that Final Fantasy games feature low gravity worlds. And when keeping that in mind, a lot of the physics questions its games raise fall back into place rather nicely.
    (0)

  10. #350
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    DeadRiser's Avatar
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    Kipp Kaida
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    Quote Originally Posted by Dragon View Post
    Once again you continue to fail at being understanding. I've seen better crap out of the biased news networks than what you just spewed.

    Okay, maybe they should make a tedious/hard quest that requires defeating an 18hr Pandaemonium Warden just to obtain the ability to jump. There, I compromised even more!

    Then again... won't anyone think about the controller people? Just because they're an endangered species doesn't mean they shouldn't be protected.
    I don't get what point you are trying to make. All I said was that there can't be a middle ground for a jump feature. You either have it or you don't. You want them to blurr out people while they are jumping? Or them to look like they are still walking through an object when they actually jump over it?

    Answer that please, because you didn't answer it the first time.
    (1)

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