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  1. #21
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,039
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Littlegreen View Post
    Pretty much 0% chance of happening, since I'm fairly certain when 2.0 was in development Yoshi-P said he didn't want grinding random mobs to be the fastest way "anymore" (I guess it was back in the 1.0 days?)
    From what I've heard and vaguely remember, you'd run out of leve allowances too quickly and levequests would give too little XP, so you just had to spend most of any given level grinding.
    (0)

  2. #22
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by schulz8 View Post
    Is Fate the best way to level 60 up for DPS? frontline still viable? As a new player on his 1st alt, I have no idea how to look for fate grinds on which map or making one.
    No. FATEs aren't worth doing, they're only good during 1-50. Just do PotD or Dungeons. PvP probably still gives a good chunk of exp.
    (0)

  3. #23
    Player
    TitaniaZero's Avatar
    Join Date
    Aug 2013
    Posts
    434
    Character
    De'anair'a Solanae
    World
    Hyperion
    Main Class
    Ninja Lv 70
    Quote Originally Posted by dinnertime View Post
    No. FATEs aren't worth doing, they're only good during 1-50. Just do PotD or Dungeons. PvP probably still gives a good chunk of exp.
    I dunno. I prefer fates. I've been getting GC seals like mad for the 3 1/2 classes I have leveled pass the first class. And that fills my venture runs pretty nice. Which will soon get me retainers that will support my crafting/gathering efforts.

    That said I'm not sure if the Dungeons give us seals pass the daily ones.
    (0)

  4. #24
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by dinnertime View Post
    No. FATEs aren't worth doing, they're only good during 1-50. Just do PotD or Dungeons. PvP probably still gives a good chunk of exp.
    From 50 to 60 if you have a good group (no one slacking and prioritizing fate bosses) they are worth doing because of GC seals (if you know what to buy it's a lot of Gil) and the XP difference is not that much, from 60 to 70 are also good as long you manage to get the XP buff.

    The thing is: no one really bothers with fates.

    Quote Originally Posted by TitaniaZero View Post
    That said I'm not sure if the Dungeons give us seals pass the daily ones.
    After X rank you can turn in any dungeon drop for seals.
    (0)

  5. #25
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,342
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    there are simply not enough monsters in the open world to allow exp grinding. just killing 3 mobs for a quest at patchday can be a pain, since EVERYONE wants to kill them. but only 3 and then they are finished with the quest and go on. now imagine a lot of people who want to farm the few monsters for exp. imagine bots who are farming them.
    i remember how i farmed exp for my chocobo in the open world to reach rank 10, wich was the highest at that time. there were only a handfull spots where you could get decent exp. Urths Fount was the best, but since materia binding was a thing back then too at this spot, i can tell you: there are only enough monsters for ONE person or one group mabye (but monsters die way too fast with 8 people zerging them, so your exp grind would be BOOM! - wait 3 mins for respawn - BOOM! - wait 3 mins for respawn...), and this is true for every single area in the open world.
    they have to put A LOT more mobs into the maps to allow exp grinding with them, but the maps are not designed for that.
    (0)

  6. #26
    Player
    Fonkyama's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Luna Seed
    World
    Moogle
    Main Class
    Marauder Lv 90
    I agree that open world is lacking content wise, but mob grinding wouldn't be the solution either. I really wish they would look at world quests from WoW and design something along those lines. I love the maps and I find it sad that we don't have any reason to visit them anymore once the MSQ is over.
    (0)

  7. #27
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80


    You're asking for V1 Diadem or 50 cap Sylphlands, both of which are absolutely horrible.
    (0)

  8. #28
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    50+ fates and even side-quests do seem slow if you compare them to potd and pvp, which seems weird really.

    Farming default mobs? Please it's 2017 let's move on already
    (0)

  9. #29
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kahnom View Post
    I wish our DoL doesn't have stealth.so openworld mobs can be exclusively deadly to them.
    And might be a good way to kill gathering bot since they can't do some recon while gathering.
    It won't change a thing, they will always find ways around it. All your are requesting is to burden legitimate gatherers. No stealth would get old after the very first rotation of nodes for plenty of us and especially on timed unspoiled nodes. You are also not covering a major part of this, current mob and hunt placements and pathing is horrible.
    (2)

  10. #30
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Littlegreen View Post
    Pretty much 0% chance of happening, since I'm fairly certain when 2.0 was in development Yoshi-P said he didn't want grinding random mobs to be the fastest way "anymore" (I guess it was back in the 1.0 days?)
    Natalan wolf camp
    https://www.youtube.com/watch?v=u6rtFPM8vo4

    Quote Originally Posted by Daralii View Post
    From what I've heard and vaguely remember, you'd run out of leve allowances too quickly and levequests would give too little XP, so you just had to spend most of any given level grinding.
    Maybe the first 3 months after launch. But the moment they added party bonus and link bonus to the exp of the leve enemies it was the best exp source before Natalan wolf camp.

    During summer 2011 the exp of monsters in specific leves were in a 8 man group, with everyone having the same leve to link them, better than the reward for finishing it. People abandoned the leve before killing the last enemy, so they can do the same leve next day again.
    Who don't remember the shouts in Ul'dah: Need Leve party, have "Dunesfolk for Dinner"

    https://www.youtube.com/watch?v=eKbREpsGN-s
    (0)
    Last edited by Felis; 07-26-2017 at 11:15 AM.

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