Page 12 of 27 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast
Results 111 to 120 of 265
  1. #111
    Player
    Damun's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Damun Fox
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Neela View Post
    well even 4 in a row are kinda insane... not eve the healer cls' are able to res 4 people in 10 secs - this is by far the strongest utility on Rdms side imo.
    I'm sorry but if you have to burn that many rezzes that quickly, chances are you're not clearing what you're trying to clear. Yes RDM can rez quickly, but if people are dropping like flies, they either need to be replaced or you need to figure out what's killing people.
    (2)

  2. #112
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Damun View Post
    I'm sorry but if you have to burn that many rezzes that quickly, chances are you're not clearing what you're trying to clear. Yes RDM can rez quickly, but if people are dropping like flies, they either need to be replaced or you need to figure out what's killing people.
    In my v3s clear yesterday I ended at 4.2k on red mage and used verraise 4 times. That's the point, raise was always balanced out by having a large MP cost and requiring swiftcast or taking up 3 full GCDs if not more. Red mage ignores that completely.
    (7)

  3. #113
    Player
    RuneSevalle's Avatar
    Join Date
    Aug 2012
    Location
    GC: Ul'Dah | World: Hyperion
    Posts
    50
    Character
    Bighorn Bunny
    World
    Behemoth
    Main Class
    Warrior Lv 70
    As per the title: Yes. Coming from a dude who started as RDM in Savage and moved back to BLM, BLM is simply more fun. That's it. The only real reason to go BLM is if you enjoy it more. RDM will likely see some future, minor nerfs at this rate.
    (0)

  4. #114
    Player
    Damun's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Damun Fox
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Llugen View Post
    In my v3s clear yesterday I ended at 4.2k on red mage and used verraise 4 times. That's the point, raise was always balanced out by having a large MP cost and requiring swiftcast or taking up 3 full GCDs if not more. Red mage ignores that completely.
    4 Raises in a Row? Or just 4 raises all together?
    (0)

  5. #115
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Nerfing red mage is as simple as two things in my opinion:

    -Verraise and Vercure cannot be dualcast (and also fix Verraise's cast time to match the other raise abilities)
    -Embolden targets the red mage for 10% and one other party member for 5%, like Dragon Sight or Devotion.

    Quote Originally Posted by Damun View Post
    4 Raises in a Row? Or just 4 raises all together?
    Two of them were close together, the other two were separate, but in v4 normal I've raised 5 people back to back that died from vacuum wave and still had mana to boot (using lucid on the 4th raise)
    (2)

  6. #116
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
    Posts
    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Exactly, it should be an option for casters and since red is learned in some white and some black magic they never mastered either they should do Neither aspect better than the pure class in any way. Whether it's black magic nukes or white magic heals/rez. I don't care if they have to stop dpsing for 2 whole seconds (less penalty than a healer without swiftcast who had to stop healing to do the same) they have the option to pick up a dropped healer who can limit break to rez a party. An option the other dps members don't even have. Stop downplaying like it isn't a big deal.
    (2)

  7. #117
    Player
    Damun's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Damun Fox
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Llugen View Post
    Two of them were close together, the other two were separate, but in v4 normal I've raised 5 people back to back that died from vacuum wave and still had mana to boot (using lucid on the 4th raise)
    V4 Normal is also meant to be face rolled, Savage you have much much less room than that. If you had rezzed all 4 at the same time in V3s you probably wouldn't have made the DPS check.

    Even then in an ideal raiding situation, no one should die, accident's happen, 1 or 2 people die. And as people get more and more comfortable in a fight, you might find the BLMs completely wrecking RDM in terms of damage, and as with such more people are more comfrotable, there are less dead people. So the Verraise would be a moot point in the end.
    (4)

  8. #118
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Verraise's current cost is negligible given the obscene amount Lucid Dreaming and Bardsong restores in every scenario but the guaranteed wipe.
    (1)

  9. #119
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    The MP cost is still the same flat number, with a MCH for refresh and intelligent usage of lucid it makes no difference, but you're not wrong about progression. For progression, verraise is invaluable, and RDM's damage is decent enough to manage, not to mention its mobility and embolden.


    The bottom line is that BLM's lack of mobility still makes it an underwhelming choice in a raid tier that favors mobility. Please refer to my other thread of suggestions on how to fix BLM's mobility to compliment raiding better. Absolutely take a BLM into a dungeon or to a map or just about anything else that requires little to no constant movement.
    (2)

  10. #120
    Player
    Stormblessed9000's Avatar
    Join Date
    Aug 2015
    Posts
    56
    Character
    Teloran Stormblessed
    World
    Mateus
    Main Class
    Red Mage Lv 76
    Quote Originally Posted by Llugen View Post
    Nerfing red mage is as simple as two things in my opinion:

    -Verraise and Vercure cannot be dualcast (and also fix Verraise's cast time to match the other raise abilities)
    -Embolden targets the red mage for 10% and one other party member for 5%, like Dragon Sight or Devotion.



    Two of them were close together, the other two were separate, but in v4 normal I've raised 5 people back to back that died from vacuum wave and still had mana to boot (using lucid on the 4th raise)
    First off, dual cast isn't relevant for vercure as it doesn't actually improve throughput.

    Secondly, if you want to mostly remove red mage utility then they need to be within spitting distance of black mage DPS. A single extra rez every minute is pitiful when you already get two from your healers so no one will bother with them otherwise.

    This gives two options:
    1) Red mages are close enough to black mages in DPS that they beat them on high mobility fights even if the black mage optimises the fight perfectly.
    2) Black mages consistently out DPS red mages if they know the fights but red mages offer enough utility to make them still desirable.

    We're currently sitting on number 2. This means that red mage is more desirable for learning new content but on the flip side, they will be obsolete for speed kills and farming runs.

    Edit: To clarify, I mean number 2 as the approach. Potencies may need to be adjusted but I highly doubt we'll see big 'role' changes like making red mage into a high DPS, low utility class or giving black mage significant utility.
    (2)
    Last edited by Stormblessed9000; 07-25-2017 at 03:09 PM.

Page 12 of 27 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast