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  1. #1
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    The real thoughts behing tenacity is : right now, is it really necessary to have this extra mitigation ?
    Once you'll have the 340 set, even O4S should hit less harder.

    The next hard content waited is the Super Savage.
    So, in others words... the only reason to have a full 340 tenacity set would be that Super Savage will hit so hard that you definitly need it to survive.
    Otherwise, it'll be better to increase the values of the dps.
    (0)

  2. #2
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KDSilver View Post
    The real thoughts behing tenacity is : right now, is it really necessary to have this extra mitigation ?
    Once you'll have the 340 set, even O4S should hit less harder.

    The next hard content waited is the Super Savage.
    So, in others words... the only reason to have a full 340 tenacity set would be that Super Savage will hit so hard that you definitly need it to survive.
    Otherwise, it'll be better to increase the values of the dps.
    It depends on how high the mitigation gets vs the DPS loss. At some point, the personal DPS loss is made up for via healer DPS from mitigation over an encounter. Tank stances don't do this, but Tenacity MIGHT, it looks like. I'm eager to see where the numbers fall with higher ilvl.
    (0)

  3. #3
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by dragonseth07 View Post
    It depends on how high the mitigation gets vs the DPS loss. At some point, the personal DPS loss is made up for via healer DPS from mitigation over an encounter. Tank stances don't do this, but Tenacity MIGHT, it looks like. I'm eager to see where the numbers fall with higher ilvl.
    Tank have 100% dps uptime on the boss.
    Healers don't.
    Considerint healers' dps is now "lower" than before (no more cleric with the 10%), I think it should be better for tanks to have this dps increase.
    But then again, you have to see first how hard bosses are hitting. Mitigation is one of the strongest thing in this game. Cause thanks to it, you survive. But if you can naturally survive without effort without too much mitigation, then than means it isn't needeed that much.
    (0)

  4. #4
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by KDSilver View Post
    Tank have 100% dps uptime on the boss.
    Healers don't.
    Considerint healers' dps is now "lower" than before (no more cleric with the 10%), I think it should be better for tanks to have this dps increase.
    But then again, you have to see first how hard bosses are hitting. Mitigation is one of the strongest thing in this game. Cause thanks to it, you survive. But if you can naturally survive without effort without too much mitigation, then than means it isn't needeed that much.
    The main point is that we're talking about a ludicrously small dps gain. Basically you're trading half a tank stance for an almost unmeasurable dps gain. I do think there comes a point where we're a tad bit too obsessed with dps.
    (8)