Ive tested it pretty much every one of the new dungeons can be super pulled oh boy is it sweet when things go well. But it does suck when things go south, but its like when I was leveling astro most of the tanks where big pulling as well. I think a major issue Ive seen from healers and tanks is , tanks arent using their invincibles when doing a big pull, if im big pulling on pali its always hg, drk I will use living but I cant stand living dead.

But healers when a tank is doing big pull I rarely see them using the healing buff, I rarely see them doing regen or anything other than tryin to spam one cure which just simply isnt gona work. Another thing Ive noticed is this from dps, that can mess up a pull tank pulls the adds to go round them up wit the other adds and the next thing you know because the dps just had to get its melee on they are one on one fighting the add because they just couldnt help but touch before you rounded them all up. So its alot of blame to go around for the pulls, they can be done but sometimes a small mistake can ruin them.