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  1. #2
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Honestly it's too early to say, and I actually feel more positive about this since it feels like it's just making it so people can have lives outside the game since that's what Yoshi stated in an interview where he wanted players to take some breaks and not have to log in and mindlessly grind. HW made crafting end game like Battle End game and people complained. Now it's more like a great introduction for players who were scared of crafting to get an idea of how it really works. It should be easing people in, not scaring them off outright. People eventually move on to do other things, so there needs to be an ease of waves to make it better for players to cycle in and out.

    It's nice not to have to dedicate significant portions of time to crafting when I can now try out the new jobs and see all the other changes and overhauls (which is another time waster due to having to redo hotbars and redo cross skills).

    As far as reskins go, least the WoD reskins are not some insane glamour quest that after wasting your time becomes some random drop in PoTD. Reskinning has been around since...well




    It's also a smart way to handle resources since, having as many outfits as they do, I'm sure the files start taking up more and more space if you did uniques for everything. Since this is the first wave I'm a bit more lenient, this is early 4.0, but I do hope to see more stuff pop up in 4.1.
    (18)
    Last edited by QT_Melon; 07-20-2017 at 12:55 AM.