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  1. #1
    Player
    Furiea's Avatar
    Join Date
    Sep 2013
    Posts
    355
    Character
    Kanzaki Furia
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Quote Originally Posted by GrizzlyTank View Post
    A glamour log would use less than 1% of the space required per item compared to one inventory slot. And even then you can tie more than one item to that 1 bit needed.
    how do you know it uses less than 1% of the space required per item compared to one inventory slot?
    (0)
    Inventory UI improvement
    Real "Repair All" function
    more Teleport favored destinations
    Mount Roulette Filter

  2. #2
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Furiea View Post
    how do you know it uses less than 1% of the space required per item compared to one inventory slot?
    For one inventory slot you need to store multiple integers for item id, tmog id, durability, materia, dye, quanity. Some of this might use short when on an item like materia and byte for dye you would still stand with 32+32+16*5+8+8 bits so 160 bits is needed for one inventory slot to hold a piece of equipement. While with a glamour log that same piece of equipment only need 1 bit to know that you have it. And even then you could tie an entire armor set if not an entire equipment tier to that one bit.
    (2)

  3. #3
    Player
    Yasminou's Avatar
    Join Date
    May 2012
    Posts
    850
    Character
    Yas Ticot
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    For one inventory slot you need to store multiple integers for item id, tmog id, durability, materia, dye, quanity. Some of this might use short when on an item like materia and byte for dye you would still stand with 32+32+16*5+8+8 bits so 160 bits is needed for one inventory slot to hold a piece of equipement. While with a glamour log that same piece of equipment only need 1 bit to know that you have it. And even then you could tie an entire armor set if not an entire equipment tier to that one bit.
    This is not really comparable. On the one hand you store the item id and on the other hand you only store one bit if the item has been had. In the latter case, how do you know which bit refer to what? You do not unless you store 1 bit by item. According to the database, there are 2468 weapons + 575 tools + 6671 armors + 2224 accessories (non counting HQ versions). That is a lot of bits to store!
    (0)

  4. #4
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Yasminou View Post
    This is not really comparable. On the one hand you store the item id and on the other hand you only store one bit if the item has been had. In the latter case, how do you know which bit refer to what? You do not unless you store 1 bit by item. According to the database, there are 2468 weapons + 575 tools + 6671 armors + 2224 accessories (non counting HQ versions). That is a lot of bits to store!
    As mentioned most of those items are tied to spesific sets so they could set a requirement to unlock a set by having you get all items related to say tanking in that tier so now you reduce 13 bits down to 1. Also a lot of accessories shares it's look, so you can push the 11938 items down to something closer to 2000 which is way less than the storage required for our expanded inventory.
    (2)
    Last edited by GrizzlyTank; 07-20-2017 at 12:41 AM.

  5. #5
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,737
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    For one inventory slot you need to store multiple integers for item id, tmog id, durability, materia, dye, quanity. Some of this might use short when on an item like materia and byte for dye you would still stand with 32+32+16*5+8+8 bits so 160 bits is needed for one inventory slot to hold a piece of equipement. While with a glamour log that same piece of equipment only need 1 bit to know that you have it. And even then you could tie an entire armor set if not an entire equipment tier to that one bit.
    FFXI has a storage system that actually just uses that item data. You get a 'storage slip' item and trade it along with gear, and it takes the gear and the data is written to the slip itself (so if you drop it you lose everything).
    (0)