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  1. #1
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    PTRs don't necessarily make for better game balance (especially since most of the people invited don't even play to test, they play to see the new content early). Take Warcraft as a popular example. Blizzard does PTR testing for months and still often times spend weeks after a new patch hotfixing class and content balance. And though SE may drop the ball sometimes, FFXIV is still one of the better balanced MMOs out there. Unless SE could find a way to make sure the players invited to the PTR were actually going to do what they're supposed to, simply having a PTR (especially an open one) probably wouldn't change anything.
    (6)
    With this character's death, the thread of prophecy remains intact.

  2. #2
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ElHeggunte View Post
    PTRs don't necessarily make for better game balance (especially since most of the people invited don't even play to test, they play to see the new content early). Take Warcraft as a popular example. Blizzard does PTR testing for months and still often times spend weeks after a new patch hotfixing class and content balance. And though SE may drop the ball sometimes, FFXIV is still one of the better balanced MMOs out there. Unless SE could find a way to make sure the players invited to the PTR were actually going to do what they're supposed to, simply having a PTR (especially an open one) probably wouldn't change anything.
    To be honest Blizzard just doesn't listen to any of the PTR feedback. They often get some very on point feedback which they ignore. Eventually they end up fixing the exact same stuff that was pointed to be bad early on much later down the line.
    (11)

  3. #3
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Quote Originally Posted by ElHeggunte View Post
    PTRs don't necessarily make for better game balance (especially since most of the people invited don't even play to test, they play to see the new content early). Take Warcraft as a popular example. Blizzard does PTR testing for months and still often times spend weeks after a new patch hotfixing class and content balance. And though SE may drop the ball sometimes, FFXIV is still one of the better balanced MMOs out there. Unless SE could find a way to make sure the players invited to the PTR were actually going to do what they're supposed to, simply having a PTR (especially an open one) probably wouldn't change anything.
    Blizzard has always been on a very high horse, they more than often just turn a deaf ear to the community, trust me, there are TONS of constructive feedback in wow during PTR, it's only that blizzard won't listen, they have always adopted a posture of "we know best what you want" and "everythin we make is good, if you don't like it that only means you don't know how to like it."
    (7)

  4. #4
    Player
    Fatshine's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    215
    Character
    Magnus Valerius
    World
    Ultros
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nezia View Post
    Blizzard has always been on a very high horse, they more than often just turn a deaf ear to the community, trust me, there are TONS of constructive feedback in wow during PTR, it's only that blizzard won't listen, they have always adopted a posture of "we know best what you want" and "everythin we make is good, if you don't like it that only means you don't know how to like it."
    At least the Overwatch team is a little different. Most changes in that game have been good.
    (2)
    Quote Originally Posted by Dhex View Post
    Why would you pay for a game, to pay an RMT, to pay other players to play the game for you?

  5. #5
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fatshine View Post
    At least the Overwatch team is a little different. Most changes in that game have been good.
    The Overwatch team unfortunately pulls the same shit as the WoW team.

    The PTR is mostly a "this is what is coming" environment and they regularly ignore community input. Unless the bug is truly game breaking or otherwise major, or the devs are playing favorites and decide to pull changes from their favorite hero up for changes, things rarely change on the PTR and go to Live as is. Leading to the very problems people were pointing out manifesting.

    To put it into perspective, The Heroes of the Storm team after booting their hero balance designer, Geoff Goodman, over to Overwatch because his balancing methods were terrible and literally killing the game saw a large boost in balancing quality leading to it becoming one of the most balanced blizzard games. With a good PTR that they, from what I know, listens to player concerns, reports, and suggestions on upcoming changes. Heroes of the Storm has been seeing a steady climb in playerbase since they removed Geoff Goodman.


    That said, what SE could probably do is create a test dungeon, test raid, and test solo duty using existing game content on a PTR in order to have people test the classes in a pseudo live environment in order to draw larger scale data from. No need to show any new content besides maybe upcoming abilities for the sake of getting data for making balance changes. That way they can keep the meat of the content coming in the next patch/expansion under wraps and perform the main goal of a balance testing PTR.
    (2)
    Last edited by TankHunter678; 07-21-2017 at 03:28 PM.