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  1. #3431
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Seriously what a letdown.
    Secret of the Lily is meh still.
    Secret of the Lily 2 is still trash.
    Still cant Cure someone who is at full hp to get a Divine Bension.
    Still can see another players PI.
    Divine Bension still eating up all lilies.
    Why is PI healing? We don't need more healing.
    You will rarely see Lilies if you are playing Whm properly.

    At least whoever is working on PvP is doing a good job balancing.

    Also nothing about the hot mess of our Cross role system well maybe in 4.2.
    (10)
    Last edited by Jxnibbles; 07-18-2017 at 05:21 PM.

  2. #3432
    Player
    OmegaFlare's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Omega Flare
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Just delete PI and redo the lvl 70 skill.

    Suggestion:

    Divine Favor (ability): triples the potency of the next spell cast. CD 120s
    (0)

  3. #3433
    Player
    Cupcakesu's Avatar
    Join Date
    Dec 2013
    Posts
    129
    Character
    Tomoyo Nellu
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by OmegaFlare View Post
    Just delete PI and redo the lvl 70 skill.

    Suggestion:

    Divine Favor (ability): triples the potency of the next spell cast. CD 120s
    How is that more useful? More than half will probably go into overheal.
    (3)

  4. #3434
    Player
    OmegaFlare's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Omega Flare
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Cupcakesu View Post
    How is that more useful? More than half will probably go into overheal.
    Saves MP. Instead of casting medica and medica II, you'd only need to cast one medica II. Or use it before holy for a really big boom. It's surely more useful than PI in its current state.
    (3)

  5. #3435
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100
    For me the changes to WHM (esp. compared to SCH and AST) proves what I already thought. The devs don't really play healers (except maybe here and there AST) and they don't play WHM at all, having NO idea about this job and not really caring either.

    There was PLENTY of feedback, balanced, thoughtful feedback to give them a clear description what is needed, and plenty of ideas how to turn WHM into something good.

    What do we get? Plenary a bit improved but still about as useful for WHM in endgame content as a horse on the dance floor. Because we don't need more heals. And definitely not a free but weak, on-a-ridiculously-short-timer AoE heal that barely puts us on the same level of healing power as AST can do (while AST also brings massive utility, and I dare say with the change to Spear now it got EVEN better, despite the much-needed nerf to Balance) and that will be rarely used because by the time it is worth pushing that button everyone is topped off already. There are only so many HP you can heal!

    Otherwise?

    The highly problematic CD reduction eating lilies we need for Benison persists. Because as we healers told you many times over by now, we use CDs when needed, not when off cooldown. Healers. Are. Not. DPS.

    The lack of raid utility persists.

    The gutting of WHM for role skills persists.

    Almost ALL the problems continue to persist, and by fixing one problem you created another.

    Well done. I am glad I am soon AST 70. After that my beloved WHM will not be touched until the devs will finally start taking WHM and the feedback from the community serious. Given every card for AST is now highly useful I might even make peace with the RNG and enjoy it. And if not, BRD is fun and you will lose another much-needed healer in this game until you fix WHM. Is that what you want, SE?

    Are you really so arrogant not to admit that your "pure healer" vision for WHM does not work in this game?

    Why do SCH and AST get their feedback heard (which makes me happy for them, don't get me wrong, just as all the other good changes for other jobs!), while WHMs are ignored? Do you hate White Mage so much?

    WHM is pretty much dead for raids. Lo and behold the AST/SCH combo reigning supreme.

    I am so salty that all the salt of the Lochs would not be enough to express my level of salt
    (7)
    Non-native speaker of English so forgive any butchering of grammar or vocabulary you may find in my posts.

  6. #3436
    Player
    simiii's Avatar
    Join Date
    May 2015
    Posts
    48
    Character
    Inori Yuzuriiha
    World
    Famfrit
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Cupcakesu View Post
    How is that more useful? More than half will probably go into overheal.
    Isn't that the problem whm has now tho
    For example hardest aoe damage I can think of is susano where he dose that 3 pulse wave thing.and this is how I see it playing out

    Medica2 -Assize -pi(pi is weak)
    Medica2- medica -pi (all those medica 2 ticks gone to waste)
    Medica -Medica -pi (maybe?)

    I can see one use for this skill if you have ocd and use cure3 on a stack mechanic and that little bit of hp that is not worth healing but it's just enough that a natural regen tick won't heal it....dose cure3 even proc it? If not then this skill is worthless plz delete
    (1)

  7. #3437
    Player
    Iris_Lokspuhr's Avatar
    Join Date
    Sep 2015
    Posts
    11
    Character
    Iris'li Lokspuhr
    World
    Odin
    Main Class
    White Mage Lv 70
    Anyone else notice that Divine Benison in PvP no longer requires a lily to use? Why? Why make it more useful in PvP than in PvE? They can change it there but can't be bothered making it worthwhile in PvE content.
    (7)

  8. #3438
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Iris_Lokspuhr View Post
    Anyone else notice that Divine Benison in PvP no longer requires a lily to use? Why? Why make it more useful in PvP than in PvE? They can change it there but can't be bothered making it worthwhile in PvE content.
    THIS so much. It's like the devs only care about WHM in PvP (where it is hands down now a monster of healz, and where that kind of monster healz are needed) and don't even look at what they are doing to it PvE.
    (3)
    Non-native speaker of English so forgive any butchering of grammar or vocabulary you may find in my posts.

  9. #3439
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Iris_Lokspuhr View Post
    Anyone else notice that Divine Benison in PvP no longer requires a lily to use? Why? Why make it more useful in PvP than in PvE? They can change it there but can't be bothered making it worthwhile in PvE content.
    People really want zero disatvantage on WHM ? Look at the other job and look how they have more than WHM.

    SCH has abilities locked behind Aetherflow (5)
    AST has abilities locked behind Cards (many, but ok, it's a whole system)
    WHM now has abilities locked behind Lilies and Confession (2)

    Did we see Scholar complain about this since 2.0 ? same for AST ? Nope
    It's a part of the gameplay of these jobs.
    WHM is getting changes with Stormblood, it's new, it's fresh.
    People need to get used to it and see what it comes out for each content (Omega Savage, here we go).
    (5)

  10. #3440
    Player
    amorales559's Avatar
    Join Date
    Jun 2013
    Posts
    16
    Character
    Hyro Haruhi
    World
    Sargatanas
    Main Class
    White Mage Lv 70
    I appreciate the changes. While healing you have lilies full almost at all times, still think our shield should eat only one Lilly or get a progressive increase per Lilly consumed.

    Also, Plenary changes are decent, it's a free heal that will be up whenever you cast a aoe which is often(60s cooldown, I don't know why Lilly's don't affect this?), the problem is the heal is very weak. One stack will give about 4k, two about 6k and at three about 8k give or take, at i315. Nothing to rely on, they disappear about half the time if you try to get that third stack, feels more of a top off to HP bars, but you already have medica II regens on? Personally I think the potency should be increased each stage and it needs a increase to the timer, to at least 15 seconds if not 30 again so you can tactically use it.
    I'm really curious if they have a actual WHM player testing these out?
    (1)

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