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  1. #1
    Player
    OmegaFlare's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Omega Flare
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Just delete PI and redo the lvl 70 skill.

    Suggestion:

    Divine Favor (ability): triples the potency of the next spell cast. CD 120s
    (0)

  2. #2
    Player
    Cupcakesu's Avatar
    Join Date
    Dec 2013
    Posts
    129
    Character
    Tomoyo Nellu
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by OmegaFlare View Post
    Just delete PI and redo the lvl 70 skill.

    Suggestion:

    Divine Favor (ability): triples the potency of the next spell cast. CD 120s
    How is that more useful? More than half will probably go into overheal.
    (3)

  3. #3
    Player
    OmegaFlare's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Omega Flare
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Cupcakesu View Post
    How is that more useful? More than half will probably go into overheal.
    Saves MP. Instead of casting medica and medica II, you'd only need to cast one medica II. Or use it before holy for a really big boom. It's surely more useful than PI in its current state.
    (3)

  4. #4
    Player
    Chiami's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    127
    Character
    Chiami Jishin
    World
    Balmung
    Main Class
    Alchemist Lv 100
    For me the changes to WHM (esp. compared to SCH and AST) proves what I already thought. The devs don't really play healers (except maybe here and there AST) and they don't play WHM at all, having NO idea about this job and not really caring either.

    There was PLENTY of feedback, balanced, thoughtful feedback to give them a clear description what is needed, and plenty of ideas how to turn WHM into something good.

    What do we get? Plenary a bit improved but still about as useful for WHM in endgame content as a horse on the dance floor. Because we don't need more heals. And definitely not a free but weak, on-a-ridiculously-short-timer AoE heal that barely puts us on the same level of healing power as AST can do (while AST also brings massive utility, and I dare say with the change to Spear now it got EVEN better, despite the much-needed nerf to Balance) and that will be rarely used because by the time it is worth pushing that button everyone is topped off already. There are only so many HP you can heal!

    Otherwise?

    The highly problematic CD reduction eating lilies we need for Benison persists. Because as we healers told you many times over by now, we use CDs when needed, not when off cooldown. Healers. Are. Not. DPS.

    The lack of raid utility persists.

    The gutting of WHM for role skills persists.

    Almost ALL the problems continue to persist, and by fixing one problem you created another.

    Well done. I am glad I am soon AST 70. After that my beloved WHM will not be touched until the devs will finally start taking WHM and the feedback from the community serious. Given every card for AST is now highly useful I might even make peace with the RNG and enjoy it. And if not, BRD is fun and you will lose another much-needed healer in this game until you fix WHM. Is that what you want, SE?

    Are you really so arrogant not to admit that your "pure healer" vision for WHM does not work in this game?

    Why do SCH and AST get their feedback heard (which makes me happy for them, don't get me wrong, just as all the other good changes for other jobs!), while WHMs are ignored? Do you hate White Mage so much?

    WHM is pretty much dead for raids. Lo and behold the AST/SCH combo reigning supreme.

    I am so salty that all the salt of the Lochs would not be enough to express my level of salt
    (7)
    Non-native speaker of English so forgive any butchering of grammar or vocabulary you may find in my posts.