Quote Originally Posted by Silkerin View Post
But how about oh, idk, actually make the imperfect system, less clunky? not to mention how oh, idk, all jobs have a spammable aoe filler aside sch and smn, but somehow manual doting feels comfortable enough for you in comparison to other jobs. also how nice of a suggestion to oh, idk, not use the main attraction of the job at 70 because you have to keep a pet out and not use bahamut.all i can see from your posts is how oh,idk, you dont want the other casting jobs to be in the same level as red.

btw, drain should be a blm only spell and have higher potency, and give something different for smn, like the osmosis thingie i mentioned.
No, I don't want other jobs being in the same theme as RDM. RDM has always been the support in the Final Fantasy series; a reasonable mix of damage and heals, that's its thing. I main RDM because that's the theme I prefer playing, not because it's "better" or "stronger" than other jobs, and I played SMN in 3.x because it was closest to that theme even though I knew full well that it wasn't quite to the point I liked. Even if they decided to lower potencies on RDM skills (still amazed they haven't), I'd still want to play it because I'm not playing it for how big its numbers are.

After trying out SMN at 70 and now leveling it on my main character, I still find it fun since I came to it with two realizations: one being that periodic damage is its thing and not burst damage, and the other is that leveling SMN requires leveling it just like any other DPS. I do agree with you though that SMN could use better filler--not necessarily AoE, but better filler in general--and that something needs to be done to make Titan-egi more relevant like that Osmosis buff or something that would convert damage output into pet healing since face tanking with my healing chocobo out does kinda remove some of that "uniqueness" Yoshi kept hammering in.

And FYI, the "oh, idk" thing is my way of annoying uptight people, so mission accomplished!