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  1. #11
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    To disincentivize the use of double Physical Ranged Compositions.

    BRD+SMN+BLM?
    (0)

  2. #12
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    Quote Originally Posted by SpeckledBurd View Post

    It probably would have made more sense to give Bard and Machinist some way of proccing their own piercing debuff so they weren't eternally shackled to Dragoon in order to bring out their damage potential.
    Yeah... I was hoping they would've added a 'Piercing resist down' role action for BRD/MCH, so that it can be applied in a Dragoon-less team.

    The debuff could even be tacked on to one of the existing Graze skills, so there wouldn't be a need to create a new ability!
    (0)

  3. #13
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    They kill double range but promote double, triple melee. Never you mind hypercharge. Embolden and brotherhood exist.
    (0)

  4. #14
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    It seems like they should have given MCH/BRD the 10% piercing debuff. Every other physical dps brings their own resistance debuff after all.
    (0)

  5. #15
    Player
    Cetonis's Avatar
    Join Date
    Nov 2013
    Posts
    445
    Character
    Sana Cetonis
    World
    Adamantoise
    Main Class
    Bard Lv 100
    They nerfed the piercing debuff because it's stupid, and they should have just gotten rid of it entirely.

    SE is mortified of the DRG-MCH-BRD comp being good, so they balance DRG around the rDPS they add in that specific comp, and also balance BRD and MCH assuming there's a DRG, which is not at all fair to any of the jobs involved.

    If you're a comp-obsessed group (which is foolish, but we know that a lot of groups are), and you have two non-DRG melee and a caster, are you going to take a MCH or BRD that's losing 150-200 dps out of the gate? You would have to need Refresh and friends awfully badly.

    Giving piercing to BRD/MCH would be effectively the same as removing it - you could just buff all three jobs and it'd be the same result - so SE should either do that, or give it to RDM so that "have a DRG or RDM" becomes a comp 'requirement' the same way "have a SAM, NIN or WAR" is, and then assume its presence in the same way as well (i.e. don't treat it as rDPS for the DRG or RDM).
    (1)

  6. #16
    Player
    KirigiriKyouko's Avatar
    Join Date
    Aug 2015
    Posts
    40
    Character
    Alicia Vermillion
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    If they nerfed disembowled because they didn't want the double ranged to happen again, why not buff the Heavy thrust bonus then.
    (0)

  7. #17
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by KirigiriKyouko View Post
    If they nerfed disembowled because they didn't want the double ranged to happen again, why not buff the Heavy thrust bonus then.
    They buffed all of our weapon skills pretty substantially to make up for that 5% loss. I mean, Full Thrust got 80 Potency boost. The other weaponskills got 20-50 potency added too.
    (0)

  8. #18
    Player
    BlackThought's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Black Thought
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jonnycbad View Post
    They buffed all of our weapon skills pretty substantially to make up for that 5% loss. I mean, Full Thrust got 80 Potency boost. The other weaponskills got 20-50 potency added too.
    That's working out great.
    (0)

  9. #19
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jonnycbad View Post
    They buffed all of our weapon skills pretty substantially to make up for that 5% loss. I mean, Full Thrust got 80 Potency boost. The other weaponskills got 20-50 potency added too.
    My impression was the increased potency was to make up for losing the DoT from sustaining Phlebotomize on a target.
    (0)

  10. #20
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Jonnycbad View Post
    They buffed all of our weapon skills pretty substantially to make up for that 5% loss. I mean, Full Thrust got 80 Potency boost. The other weaponskills got 20-50 potency added too.
    And yet your PPS has gone down, not up.
    (0)

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