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  1. #1
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    They kill double range but promote double, triple melee. Never you mind hypercharge. Embolden and brotherhood exist.
    (0)

  2. #2
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    It seems like they should have given MCH/BRD the 10% piercing debuff. Every other physical dps brings their own resistance debuff after all.
    (0)

  3. #3
    Player
    Cetonis's Avatar
    Join Date
    Nov 2013
    Posts
    445
    Character
    Sana Cetonis
    World
    Adamantoise
    Main Class
    Bard Lv 100
    They nerfed the piercing debuff because it's stupid, and they should have just gotten rid of it entirely.

    SE is mortified of the DRG-MCH-BRD comp being good, so they balance DRG around the rDPS they add in that specific comp, and also balance BRD and MCH assuming there's a DRG, which is not at all fair to any of the jobs involved.

    If you're a comp-obsessed group (which is foolish, but we know that a lot of groups are), and you have two non-DRG melee and a caster, are you going to take a MCH or BRD that's losing 150-200 dps out of the gate? You would have to need Refresh and friends awfully badly.

    Giving piercing to BRD/MCH would be effectively the same as removing it - you could just buff all three jobs and it'd be the same result - so SE should either do that, or give it to RDM so that "have a DRG or RDM" becomes a comp 'requirement' the same way "have a SAM, NIN or WAR" is, and then assume its presence in the same way as well (i.e. don't treat it as rDPS for the DRG or RDM).
    (1)

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