They kill double range but promote double, triple melee. Never you mind hypercharge. Embolden and brotherhood exist.
They kill double range but promote double, triple melee. Never you mind hypercharge. Embolden and brotherhood exist.
It seems like they should have given MCH/BRD the 10% piercing debuff. Every other physical dps brings their own resistance debuff after all.
They nerfed the piercing debuff because it's stupid, and they should have just gotten rid of it entirely.
SE is mortified of the DRG-MCH-BRD comp being good, so they balance DRG around the rDPS they add in that specific comp, and also balance BRD and MCH assuming there's a DRG, which is not at all fair to any of the jobs involved.
If you're a comp-obsessed group (which is foolish, but we know that a lot of groups are), and you have two non-DRG melee and a caster, are you going to take a MCH or BRD that's losing 150-200 dps out of the gate? You would have to need Refresh and friends awfully badly.
Giving piercing to BRD/MCH would be effectively the same as removing it - you could just buff all three jobs and it'd be the same result - so SE should either do that, or give it to RDM so that "have a DRG or RDM" becomes a comp 'requirement' the same way "have a SAM, NIN or WAR" is, and then assume its presence in the same way as well (i.e. don't treat it as rDPS for the DRG or RDM).
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