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  1. #1
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ootarion View Post
    Im even hearing that RDM is being nerfed, as well as SAM in very unreasonable ways for unreasonable excuses. Having already played RDM, I see no reason for a nerf, Ive even played BLM and know for a fact that BLMs can hit just as hard if not harder.
    You seem to know a lot of facts... the point isnt only "how hard can a class hit?" but also "what else does the class bring to the table?" - BLM has basically only the damage, while a RDM can heal and raise aswell, so it should hit less hard to reflect that (or no one would take a BLm since a RDM can just hit as hard and brings extra stuff)

    Same with the healing classes: Balancing means both give and take - you cant just buff everything high in the heavens or you'll get caught up in a spiral where our hits hit for a million and we heal for 500k with both only reflecting 5% of the total HP there are. "Just make everyone stronger!" doesnt work.
    (5)

  2. #2
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Vidu View Post
    Same with the healing classes: Balancing means both give and take - you cant just buff everything high in the heavens or you'll get caught up in a spiral where our hits hit for a million and we heal for 500k with both only reflecting 5% of the total HP there are. "Just make everyone stronger!" doesnt work.
    WHM: Has stronger damage output, better MP management, and really strong off global heals.

    AST: Has cards, and only equivelant healing to Cure and Cure II so long as it is using Nocturnal.

    Remind me, how is AST superior to WHM? Diurnal is hardly making it as good at Healing over time as WHM and AST only has stronger shields so long as SCH doesnt get an Adlo crit. Should SCH really have better Non Crit and Crit shielding then AST? What reason would that give people to ever use Nocturnal if it's just going to suck in comparison?

    Btw, all this debate, all this issue, wouldnt be a problem, if SE would actually release patch note info BEFORE implementing the changes like we've all seen other game companies do. Since we wouldnt be sitting here debating what might be if we had access to the info we all wanna see.
    (0)

  3. #3
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Vidu View Post
    You seem to know a lot of facts... the point isnt only "how hard can a class hit?" but also "what else does the class bring to the table?" - BLM has basically only the damage, while a RDM can heal and raise aswell, so it should hit less hard to reflect that (or no one would take a BLm since a RDM can just hit as hard and brings extra stuff)
    Can RDM Hard CC an entire group of enemies with a simple Sleep spell? BLM may not be able to heal, or revive, but why would it need to heal OR revive when it can Sleep an entire group of enemies and then blast the heck out of each enemy one at a time with enough damage to kill most if not all of the Slept enemies before they can wake up!? Best that RDM can do is use Tether to lock several enemies in place but if they are ranged enemies they can still attack. a Hard CC like a BLMs Sleep will forever be far and above better then Tether. By the way, for the longest time before Stormbloods launch, I used to see Monks as the single highest damage dealing class in the game that could easily outshine others, is this really fair to BLM, SMN, DRG, NIN, BRD and MCH? No. Utility or no, what is the point of being a damage dealer if your damage is so much lower then another damage dealer's? I would have probably played Monk if I wasnt so much more interested in playing a Caster or a Healer, not cause of their strengths, but because I like Magic more then I do punching things.
    (0)
    Last edited by Ootarion; 07-17-2017 at 03:27 AM.