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  1. #1
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by SunAurel View Post
    Raid Utility did not get Paladin a spot in 3.0 and it won't give it one in 4.0
    That... is not how that works.

    3.0 PLD had competition. 4.0 PLD doesn't.

    Look at the big picture.
    (1)

  2. #2
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    Quote Originally Posted by SyzzleSpark View Post
    That... is not how that works.

    3.0 PLD had competition. 4.0 PLD doesn't.

    Look at the big picture.
    3.0 paladin competed with classes that can bring utility that's more valuable than group mitigation aka damage which is was a big reason why PLD was a joke while Warrior had no competition for 2 years

    4.0 paladin has no competition, which is why I AM NOT AGAINST WARRIOR/DRK BUFFS, quite the contrary, I am all in favor of them

    what I am against is an additional Paladin nerf to their overall gameplay/fluidity, and damage when the utility they offer is only valuable for a limited time and then loses its purpose

    4.05 paladin and the tank-spots will just be the same as heavensward with DRK/WAR being mandatory because PLD's utility won't be needed since the raids are designed to be cleared without it, and then it's a matter of 'who does the most damage?'

    please do not take me being against paladin nerfs for me also being against warrior/drk buffs, I play those classes as well as do many other paladins that are against this nerf.
    (0)
    Last edited by SunAurel; 07-16-2017 at 10:25 PM.

  3. #3
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by SunAurel View Post
    3.0 paladin competed with classes that can bring utility that's more valuable than group mitigation aka damage which is was a big reason why PLD was a joke while Warrior had no competition for 2 years
    You realize that even if 3.0 PLD had had the same DPS as DRK/WAR or even slightly more, they would still have been left out becaure of:
    - No Slashing Debuff
    - No Storm Path
    - No Int debuff
    - No Magic mitigation (i.e. Block)
    - No Delirium

    Yes PLD did less than the other tanks but that's not why it was out of meta, it's because their tool kit didn't fit well with the content.
    All the above issues have been resolved in 4.0. PLD is nowhere in the same position as HW, even if they are to do less DPS than DRK/WAR.
    Unless PLD is significantly lower than the other tank (like 20% less), they will still have a spot in Raid.
    (5)