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  1. #11
    Player
    SlayerOmega's Avatar
    Join Date
    Jun 2015
    Posts
    57
    Character
    Ryoku Volkres
    World
    Coeurl
    Main Class
    Machinist Lv 90
    This is clearly analysis of an incomplete list of changes. But if I were to theorycraft JUST these changes on their own. They're not what we need.

    - Fast Reload not consuming heat now means that we have to use CD even more..... I really don't like CD as a skill it just feels "meh". And Hotshot 10 > 5 isn't a huge deal cause you only do it every 30sec anyways. 5 less heat gen every 30sec.... who cares. Bigger issue is that we no longer have a GCD option for heat ramping after an accidental Overheat. Now we're back to 10 GCDs instead of 5 for Heated Shots.... thanks SE. (Now if ALL Heated Shots heat generated went from 10 > 5 I'd be VERY happy. And would make it harder to F up. And if you do, it's REALLY on the player at that point)

    - HS going 5% > 8% is free damage... can't complain (wish it was 10% though, 8 is just a weird number)

    - Overload change now makes it break even with it's 30sec timer. Still just an encounter ender, or for boss jumps.
    (0)
    Last edited by SlayerOmega; 07-16-2017 at 11:24 AM.