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  1. #51
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Maeka View Post
    It just simply doesn't do enough damage, to be quite honest. Last time I did a dungeon and I did some tests... I was seeing 300-600s pop up on the screen when I used it. Big whoop.
    do you really suggest focusing on one target is a good idea, fight or flight and TE spam on adds is a way better method I wish I still had a parser cause Im certain doin aoe to multiple adds is a much better method, if you just being a meat shield you are doing a disservice to your team. On drk Im spammin aoe, on warrior Im tryin to overpower berserk, on pali its flash TE spam , scorn when its up not aoeing makes things slower.
    (1)

  2. #52
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    I use it, even experimented with it when I had to rebuild hotbars for EA (didn't have xpac for EA but patch dropped anyway), basicly if the pull goes over 3-4 mobs or boss spawns a ton of low hp adds I use it (with FoF & initial 3 flash spam) if not then the "new" Royal combo with flash's thrown in while switching mobs to find 1 DPS has highest hate on (Halone combo were needed)
    (1)
    What some see as "distracted" is really "fathoming the unfathomable" - last words from an Ul'dahn Mercurial Chemister at the battle of Carteneau

  3. #53
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    well in all the instances you do mass pulls so not using it when you have like 10 mobs on your a** is a waste
    (3)

  4. #54
    Player
    otarolgam's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    263
    Character
    C'qhataia Ixa'ris
    World
    Balmung
    Main Class
    Paladin Lv 70
    DRK players: sthu please. You have two attacks that deal Enmity gen and damage. While Paladins have to switch back and forth.

    "Oh, gotta get hold of enmity." Flash a couple times.

    "Gotta DPS." Eclipse some.

    "Dammit, SAM is getting aggro'd." Flash some.

    "Alright, back to hittin' shit." Eclipse some.

    In a game so focused on the DEEPS PER SECOND, it's a loss of going back and forth between the two.

    DRK's just have to fist their damn keyboards to deal damage and keep enmity up.
    (0)

  5. #55
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KalinOrthos View Post
    It's not so much that the skill is underpowered, it's just inefficient. Total Eclipse doesn't have added enmity, while Flash and Circle of Scorn do. A paladin's go-to AoE enmity spam is still Flash because it means you hold hate for longer. Total Eclipse is alright for contributing damage to trash, but does nothing to keep enemies focused on you.
    It's underpowered unless the pack is large, but then that's a decision as to whether it's more efficient to single target and rotate targets, or AOE.
    (0)

  6. #56
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by otarolgam View Post
    DRK players: sthu please. You have two attacks that deal Enmity gen and damage. While Paladins have to switch back and forth.

    "Oh, gotta get hold of enmity." Flash a couple times.

    "Gotta DPS." Eclipse some.

    "Dammit, SAM is getting aggro'd." Flash some.

    "Alright, back to hittin' shit." Eclipse some.

    In a game so focused on the DEEPS PER SECOND, it's a loss of going back and forth between the two.

    DRK's just have to fist their damn keyboards to deal damage and keep enmity up.
    If you can't use 2 skills like that then i don't know what to say. There is nothing hard about using both at the same time. I see this a lot though, people assume you have to SPAM flash to hold aggro, that is not how you use flash. You use it once every maybe 10-15 seconds, trust me it's enough, you do NOT have to spam it at all.

    Quote Originally Posted by Kosmos992k View Post
    It's underpowered unless the pack is large, but then that's a decision as to whether it's more efficient to single target and rotate targets, or AOE.
    Both this and the statement you were replying to are false, it's already been established with math that its a dps gain at 4+ targets. As for the enmity, it doesn't provide bonus enmity, but that doesn't mean it generates 0 enmity. It does damage, thus it generates enmity. Can you spam this skill alone and still keep aggro? no of course not, but that is not the point, combine it with flash and circle of scorn whenever it comes off cd and you will both be doing more damage AND hold aggro at the very same time = profit.
    (3)
    Last edited by Thela; 07-16-2017 at 07:25 AM.

  7. #57
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    TE is awesome and if you don't think so you're insane, no ifs ands or butts. The ONLY thing that can be said is that it'd be nice of it had extra enmity but it's not necessary. You guys were flashing before constantly, why is flashing a problem now? Once or twice and you're good to go. Don't aoe tank in sword oath unless you really know what you're doing.
    (1)

  8. #58
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Thela View Post
    Both this and the statement you were replying to are false, it's already been established with math that its a dps gain at 4+ targets.
    .
    Either I wasn't clear, or you misunderstood. I was saying that with larger packs, it works because of the larger number of enemies, but in smaller packs, it's a little under powered meaning you have to switch to single target rotation instead in total eclipse.
    (0)

  9. #59
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    I use it all the time. I think a lot of PLDs still have the pacifist mentality though, or just don't think it's 'good' because it doesn't have enmity. A lot of people who have played nothing but PLD are used to focusing purely on basic tank functions since they never got encouraged to focus on damage as much as the other tanks so they probably just figure "PLDs do little damage so why should I bother?".
    (0)

  10. #60
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by otarolgam View Post
    DRK players: sthu please. You have two attacks that deal Enmity gen and damage. While Paladins have to switch back and forth.

    "Oh, gotta get hold of enmity." Flash a couple times.

    "Gotta DPS." Eclipse some.

    "Dammit, SAM is getting aggro'd." Flash some.

    "Alright, back to hittin' shit." Eclipse some.

    In a game so focused on the DEEPS PER SECOND, it's a loss of going back and forth between the two.

    DRK's just have to fist their damn keyboards to deal damage and keep enmity up.
    You're looking at things in a pseudo-vaccuum with zero consideration to any other interaction with abilities or resources. Abyssal drain uses a shitload of mana, you cannot spam it forever anymore than you can spam total eclipse and hope to hold threat. To maximise damage, they need to spend gcds generating resources, where we don't. We need to spend gcds generating enmity, where they don't.

    Switching back and fourth from flash to total eclipse is a dps loss in a vaccuum, but relative to the other tanks its only a dps loss if its not balanced around the other tank's "rotations" as well. Consider it your aoe "rotation" to be using flash exactly as often as you need to to hold threat and no more.

    Also, to reiterate from earlier pages:

    You should be casting Clemency while your healer AoEs.

    Holy and gravity are 200 potency, ramping down to 100 potency for the 6th and on target. The healer's weapon is higher damage than yours, and their damage scales from the stat they have on all pieces of gear (the 320 versions, not our 270 ones).

    If you can live without casting clemency AND the healer doesn't need to heal you with on-gcd heals then fine. Go for it. If you're casting total eclipse while the healer casts a heal on you, your group lost damage.
    (0)

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