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  1. #11
    Player
    Wilbow's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    46
    Character
    Wolff Umbra
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Novak_04 View Post
    You have JUST as high of a chance of getting all Spears as you do all Balances.... Each card has the same chance of getting drawn (with the exception of the card active when you use Redraw, since there's no more replacements). Fortunately, we have math on our side... you, well you just have "hard facts" amirite?
    While it's true that all cards have the same chance of being drawn, getting an AoE Balance is not as likely as getting an AoE Spear, mainly due to the fact that the player is making choices to actively encourage one outcome over the other. This is even more true in 4.X, now that AST has both a move to get more chances for the AoE Balance (Sleeve Draw) and a move to mitigate variance (300/500 potency oGCD from bad cards).

    Not that I agree the sentiment that Expanded Balance has nearly full uptime; without doing extensive math, I would guess one every 1.5-2.5 minutes on average is what I tend to observe? Balance is still pretty overpowered within the framework of this game, as you're still looking at an extra 2.5% raid DPS and the fact that it's competing against healer personal DPS, which is the lowest of the three roles.


    Quote Originally Posted by Elamys View Post
    People figure Balance into AST's DPS numbers, when that's not the case. We are talking about personal DPS and, yes, WHM has the highest. The samurai's damage didn't suddenly become the AST's because they got balance on them. It's a little frustrating.
    Raid DPS is the difference between what DPS a party can do WITH that player versus WITHOUT them. It is thus the most accurate measurement of the DPS a job brings. So, yes, the 10% extra damage the raid is doing BELONGS to the AST, because it wouldn't exist without him/her.
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    Last edited by Wilbow; 07-16-2017 at 04:36 AM.