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  1. #1
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Why do we keep seeing this "no shield for 65 lvls" crap, its only 16 lvls after AST gets one... Do people just forget AST doesnt unlock Noct til lvl 50? Then all this "get rid of RNG" then complain about RNG reliant abilities being strong... I wonder if WHMs would be happier getting 4 buttons to directly manage lilies, use 1 lily button, use 2 lilies button, use 3 lilies buttons, activate used lilies for next skill, then press skill...

    And can we all stop complaining about having more reasons to use Cure I and Physick... They're bread and butter MP efficient heals, if you don't need to use them, you probably don't need any of the bonuses they give either. (Didn't include Bene 1 because for some reason, ASTs dont seem mind their MP efficient heal, weird...)

    Or maybe people keep treating their toolkit like a box of nails, so when someone has to (or chooses to) use them as different tools it stands out.
    (5)

  2. #2
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,821
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by OcieKo View Post
    Why do we keep seeing this "no shield for 65 lvls" crap, its only 16 lvls after AST gets one... Do people just forget AST doesnt unlock Noct til lvl 50?
    So what? Most of the content in the game is 50-60 stuff. What do ASTs have to complain about?
    (2)

  3. #3
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Fawkes View Post
    So what? Most of the content in the game is 50-60 stuff. What do ASTs have to complain about?
    Maybe you and me read the content lists differently, but 1-49 has vastly more, and by the time you have a 50 AST 50 content is outgeared simply by merit of having acquired well beyond making the content irrelevant gear before you can have a 30 AST. But theres an entire of segment of content that exists where only SCH have shields. And entire slew of content before that where theres a lack of non conj aoe heals. Between Quests, Fates, Guildleves, Company Leves, Hunt Log, Hunt Bill Marks, and Beast Tribes, most content is 1-49. Heck theres not even 59-70 adeventurer leves in the game skewing it even further in favor of lowbie.
    (1)

  4. #4
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by OcieKo View Post
    Maybe you and me read the content lists differently, but 1-49 has vastly more, and by the time you have a 50 AST 50 content is outgeared simply by merit of having acquired well beyond making the content irrelevant gear before you can have a 30 AST. But theres an entire of segment of content that exists where only SCH have shields. And entire slew of content before that where theres a lack of non conj aoe heals. Between Quests, Fates, Guildleves, Company Leves, Hunt Log, Hunt Bill Marks, and Beast Tribes, most content is 1-49. Heck theres not even 59-70 adeventurer leves in the game skewing it even further in favor of lowbie.
    Hey, did you know? Stoneskin was cross-classable, and availabe at what again? Early 30's? So basically exactly when needing shields becomes a thing. I got some of the old dungeons during leveling roulettes lately, and they have not been very fun without Stoneskin. But what do I even know, it's been a horrible skill anyway even in that content!
    (1)

  5. #5
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,105
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Yuyuka3 View Post
    Hey, did you know? Stoneskin was cross-classable, and availabe at what again? Early 30's? So basically exactly when needing shields becomes a thing. I got some of the old dungeons during leveling roulettes lately, and they have not been very fun without Stoneskin. But what do I even know, it's been a horrible skill anyway even in that content!
    I've been leveling WHM on my alt because it is hands down my favorite healer class now, and low level dungeons feel exactly the same without SS.

    WHM is way better than people give it credit for. The only thing that is off imo is DB eating all lilies and PI... and thats getting fixed.
    (3)

  6. #6
    Player
    amihavingfunyet's Avatar
    Join Date
    Jun 2015
    Posts
    140
    Character
    Rhiki Sylva
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by OcieKo View Post
    Why do we keep seeing this "no shield for 65 lvls" crap, its only 16 lvls after AST gets one... Do people just forget AST doesnt unlock Noct til lvl 50?
    I don't want to argue this too much, because I'm never going back to that content anyway, but consider that some people might want to do (min) synced Lv 50/60 content. And there is content at those levels that need mitigation from both healers. T5, T9, T13 tankbusters, T10 prey, A7S cages are just the first that come to mind.
    But I think it's more of a general problem that SE barely cares if the classes are functional at older level caps when we get a new exansion.
    (2)

  7. #7
    Player
    Rhinos's Avatar
    Join Date
    Aug 2011
    Posts
    55
    Character
    Rhinos Sandrock
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I'm curious if Miasma 2 will be changed. I'd give it something like 50 potency direct damage + small dot. That would allow it to be spammable on 5+ targets, but still a dps boost on 2-4 targets if cast once for the dot.
    (0)

  8. #8
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Rhinos View Post
    I'm curious if Miasma 2 will be changed. I'd give it something like 50 potency direct damage + small dot. That would allow it to be spammable on 5+ targets, but still a dps boost on 2-4 targets if cast once for the dot.
    I'm hoping it is similar to Aero 3.
    (3)

  9. #9
    Player
    Tashim's Avatar
    Join Date
    Feb 2014
    Posts
    78
    Character
    Tashim Wyrd
    World
    Cactuar
    Main Class
    Scholar Lv 70
    I'm disappointed that SE is clearly ignoring the Adloquium potency problem, which is arguably the largest flaw, by far, of the entire scholar toolkit.

    if they made aetherflow a 30s cd, the mp cost on adlo wouldn't be as big of an issue, but the potency problem would still remain. if they double the shield (make it 2.0) for non-crits as well as crits, then it would be more in line with astro shields.

    For those wondering, the potency difference between non-crit shieds:
    Astro has 575 potency shield, while scholars have a 300 potency shield.

    For crit shields:
    Astro has 862 potency, to the scholar's 900.

    so, for 25% more mp, and a full gcd to cast it, you too, can have a 20% chance to get 37.5 higher potency than the star healer.
    (3)

  10. #10
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Tashim View Post
    For those wondering, the potency difference between non-crit shieds:
    Astro has 575 potency shield, while scholars have a 300 potency shield.

    For crit shields:
    Astro has 862 potency, to the scholar's 900.

    so, for 25% more mp, and a full gcd to cast it, you too, can have a 20% chance to get 37.5 higher potency than the star healer.
    Your math is off. Its 575:300 base 575:600 crit, 900 SCH crit is adding in the heal but not the crit potency addition. 862 i think is trying to account for the crit potency addition but not the base heal. Since the base heal would make it 805v900 if neither have crits effect on the base heal in consideration.
    But rougly the math should look like AST: (230*CPot)*2.5 = SPot, SCH: (300*CPot)*2 = SPot, so your looking at balancing 575*CPot to 600*CPot and Crit Potency is below 200% now in SB how much I'm not sure.
    To make it total efficacy you could just turn the 2.5/2 shield multipliers to 3.5/3 but properly you should add the base potency * crit multiplier result at the end.

    Not to say it still isnt too close, but the numbers your looking for are different.
    But in the end my opinion on changes to rebalance them hasnt changed, drop the noct shield multiplier by 25-50% or bring the MP costs in line.
    Still haven't figured out why Adlo/Succor got hit by MP increases. Only thing I can think of was ABene got hit by it (justified imho) but then WHM Regen avoided it as did AHelios/Medica II.
    Also seriously Succor needs a buff. Both Succor and Adloq have the issue of being kept in line with the basic version heals Helios/Medica I and Benefic/Cure II, when they should be in the middle of those and AHelios/Medica II and ABenefic/Regen.
    (1)
    Last edited by OcieKo; 07-16-2017 at 06:41 PM.

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