Quote Originally Posted by Sandpark View Post
Optional Fixes:
  • Less or No out of context stuff like gathering or mining or normal fates, aka only veteran/high level battle content
  • They could utilize a guildleve like pop/claim system. Meaning other groups can see you fighting the big baddies but only your group can battle the claimed enemy.
Looking at what you wrote here makes me think you just want to punish players when other players leave the team cos they're not happy with its makeup or due to how some of the players are playing. Having more stuff to do is good cos it doesnt waste peoples time like the idiots who leave parties so i think if there is no gathering content or fates that would be more of a punishment to the players who are left in the party.

With regards to the claim system if its like whoever pulls the monster first gets the claim then i can only see resetting fights breaking out over a system like that as has been seen in a lot of other mmo's.