Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 83
  1. #21
    Player
    Lannybaby's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Lann Devereux
    World
    Exodus
    Main Class
    Warrior Lv 97
    I was told by a friend to put an index card on my monitor to block the hp bar, but only around the halfway point so I still have an idea as to when to use def cds. I did this in an expert and I was panicking a lot in the inside whenever my hp dropped below 50% because I couldn't see exactly how much I had left. I'm not sure what my friend had in mind when she suggested this, but I died twice in that dungeon (temple of the fist). On the first death, the healer (sch) said it was due to lag on his end and the second death was because he forgot he didn't have any aetherflow when he was trying to spam lustrate.

    Needless to say, I was very irritated.
    (1)

  2. #22
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by fumofu View Post
    I absolutely hate this kind of healers who tries to 'push dps' at expense of more healing. Good healer is the one who keeps me alive and don't make me feel like I could die at any moment. Healer dps isn't really such a big deal. Now, if healer dps and:
    1) any dd dies - now that's a big dps loss.
    2) tank dies - possible wipe
    I'd say big risk for... little bit of extra dps healer provides?
    I'd rather have healer just heal and throw dps once in a while when it's really safe than recklessly pushing his dps and risking failing his job which is... KEEPING PARTY ALIVE!
    You clearly have no idea what a good healer can do for your party.
    It's not uncommon for healers to outdps others in AOE damage. Why spam heals at you just to make you feel more comfortable and slow down the run by minutes?
    (2)

  3. #23
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by fumofu View Post
    I absolutely hate this kind of healers who tries to 'push dps' at expense of more healing. Good healer is the one who keeps me alive and don't make me feel like I could die at any moment. Healer dps isn't really such a big deal. Now, if healer dps and:
    1) any dd dies - now that's a big dps loss.
    2) tank dies - possible wipe
    I'd say big risk for... little bit of extra dps healer provides?
    I'd rather have healer just heal and throw dps once in a while when it's really safe than recklessly pushing his dps and risking failing his job which is... KEEPING PARTY ALIVE!
    It's true that if anyone dies it's a DPS loss. However, if no one dies, it's a DPS gain. The fact really is that the more DPS a healer puts out, the less they need to heal.

    Obviously I will take measures to ensure the tank won't die before I start Holy spam, like casting Divine Bension. However, if a DPS dies because they were sitting in some AoE, that's their fault. I remember someone reported a healer for DPSing when he was standing in AoEs, and the GM sided with the healer.
    (1)

  4. #24
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    I simply weave heals in between my DPS, generally start when Im sure a non-crit Basic heal will cover the next 3s of dmg w/o overhealing.
    A lot of times my healing looks like ABene>Grav>Grav>Bene (Proc)>Grav>Grav>Grav>Grav>Bene 2, generally when the Bene 2 proc goes up im watching for the point when they lose 23-30k hp, Bene 1 9-13khp lost. If I crit great, generally my heal gets them to 1-2k short of full anyways so 100% again. But Im from old games where MP efficiency and reducing Overhealing were the focus as opposed to GCDs.
    (1)

  5. #25
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    I personally generally start hard-casting heals at the 50% HP mark unless I have CDs up - Not because I need to, but precisely because I know tanks tend to panic when their HP gets much lower. If I let them drop much lower, they commonly start using all their CDs at once >_> But casting any earlier could be overheal if I crit.

    When I tank myself, I simply got used to having wonky health levels. I vividly remember doing huge no-grit pulls before Stormblood and my health was yoyo-ing all over the place thanks to DA-abyssal drain spam and taking massive damage at the same time. "60% - 90% - 40% - 95% - 35% - 95%". The fun times before the double blood price nerf.
    (0)

  6. #26
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Exiled_Tonberry View Post
    You clearly have no idea what a good healer can do for your party.
    It's not uncommon for healers to outdps others in AOE damage. Why spam heals at you just to make you feel more comfortable and slow down the run by minutes?
    Because:
    1) a tank can kite to lower dmg and ultimately prevent a wipe... but will typically lower the outgoing DPS as well. You want to prevent the tank from deciding to kite
    2) the overwhelming majority of the time, you can keep the tank at higher than a thread of hp, without impacting your DPS because you no longer need to be in cleric. There is no difference in HPS or DPS between [Holy, Holy, Cure II, Cure II, repeat] and [Holy, cure II, Holy, cure II, repeat] for example.
    (0)

  7. #27
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by winsock View Post
    Because:
    1) a tank can kite to lower dmg and ultimately prevent a wipe... but will typically lower the outgoing DPS as well. You want to prevent the tank from deciding to kite
    2) the overwhelming majority of the time, you can keep the tank at higher than a thread of hp, without impacting your DPS because you no longer need to be in cleric. There is no difference in HPS or DPS between [Holy, Holy, Cure II, Cure II, repeat] and [Holy, cure II, Holy, cure II, repeat] for example.
    The only downside to this is with the the loss of aero/bio/Combust weave opportunities have grown scarce. I really want to largesse and cast a heal but i need to wait until x amount of time to clip/reapply my dot or its a dps loss. Hang on tankb your buffed heal and ogcd is on its way.
    (0)

  8. #28
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rawrz View Post
    The only downside to this is with the the loss of aero/bio/Combust weave opportunities have grown scarce. I really want to largesse and cast a heal but i need to wait until x amount of time to clip/reapply my dot or its a dps loss. Hang on tankb your buffed heal and ogcd is on its way.
    Seriously, you're worried about clipping Aero buffs that you want to wait to heal the tank?

    *sigh* That one or two ticks of Aero is... what a couple hundred damage? That is NOT going to make the dungeon any shorter whatsoever... meanwhile, the tank decides that he's too low and decides to pop a Clemency which then prevents him from using Requiscat sooner which is far more damaging than a tick or two of Aero.
    (4)

  9. #29
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Maeka View Post
    This means they are BARELY keeping ahead of the damage, and sorry but I don't know some RandomHealer393482 well enough to trust that I will actually get the heal in time.
    Probably RandomHealer393482 doesn't care whether RandomTank284393 trusts them either. If people are dying then yeah they misjudged their capacity, if people are alive they're doing their job fine.
    (2)

  10. #30
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by aleph_null View Post
    Probably RandomHealer393482 doesn't care whether RandomTank284393 trusts them either. If people are dying then yeah they misjudged their capacity, if people are alive they're doing their job fine.
    Well, see, if say a PLD is popping Clemency constantly because they don't trust their healer... then the damage lost from missed Requiescats, Holy Spirits, and having to spam Riot Blade to get MP back faster is greater than the damage lost from healing a bit more. They are actually making the dungeon slower when they create a situation in which the tank doesn't trust their healer.

    Tank and Healer make a team, and this team functions far better when they trust each other. Sure, they can just go lone wolf towards each other, but that's not productive for anybody in the group. When I'm treating the thing as if I'm trying to solo heal myself, I'm wasting a LOT of DPS output doing it. But yet that's exactly what I'm going to do if I don't trust the random healer I got in my group, because my job is to keep mobs off of other people and also to stay alive while doing it. If I don't trust the healer to keep me alive, then I'm going to do everything in my power to keep myself alive, regardless of my DPS output (or lack thereof).
    (2)

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast