Page 11 of 11 FirstFirst ... 9 10 11
Results 101 to 106 of 106
  1. #101
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Dortharl View Post
    I hope that those players like yourself will be willing to help groups when they queue for this content and not simply abandon the duty after one or two failures.
    Unless I am called away from IRL shenanigans, I am usually one that will bash my head at the duty until the timer runs out and we're automatically removed. I've completed the content aye, but there are plenty that haven't. I want to help them complete the content and carry on seeing what Stormblood has to offer. Especially with later patches when more MSQ is introduced. I join a roulette for tomes/exp/gil/whatever aye, but to do that I have to complete a duty. So I will do my damned hardest to beat that duty. I won't simply skimp out and try and get the roulette again. If that helps players get their first clears to advance forward, all the better!
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  2. #102
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Dortharl View Post
    I think you sound more entitled than the players you are referring to, I'm not sure how nerfing content you have already completed affects you.
    Ok, this mentality needs to stop on this forum. Not once did I say the change affects me directly, and you can't discount my opinion on how the game is fundamentally designed because I am past the point of contention.

    All balance changes/nerfs affect everyone. Period. Think of it this way, each piece of content is a stepping stone to the next, and each prepares a player for the next jump. If you shift a stepping stone then a player's skill level will be altered for subsequent jumps.

    I look at the royal menagerie as a stepping stone in a larger string on player content leading from lvl 60 right through to savage omega, and that nerf would offset the difficulty curve leading to that point. Does that directly affect my own abilities? No. But I have a vested interest in the game mechanics that I would like to see balanced correctly, and not be put into a state of imbalance because some people didn't put in the effort to get it done. We saw it repeatedly in heavensward and I don't want to see it in stormblood as well.


    Edit: as for your final point, I do help, because that is the point of the content, to prepare and educate people for harder content. A nerf would completely destroy that concept.

    I am annoyed at your post because you promote the idea of holding the game hostage with subs. Something which has been used to force content to be dumbed down for the lazy, not for the inexperienced, and that's not fair on the players or the game itself.
    (2)
    Last edited by Lambdafish; 07-14-2017 at 06:44 PM.

  3. #103
    Player
    Dortharl's Avatar
    Join Date
    Jun 2015
    Posts
    118
    Character
    Noah Dotharl
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lambdafish View Post
    All balance changes/nerfs affect everyone. Period. Think of it this way, each piece of content is a stepping stone to the next, and each prepares a player for the next jump. If you shift a stepping stone then a player's skill level will be altered for subsequent jumps.I look at the royal menagerie as a stepping stone in a larger string on player content leading from lvl 60 right through to savage omega, and that nerf would offset the difficulty curve leading to that point. Does that directly affect my own abilities? No. But I have a vested interest in the game mechanics that I would like to see balanced correctly, and not be put into a state of imbalance because some people didn't put in the effort to get it done. We saw it repeatedly in heavensward and I don't want to see it in stormblood as well.


    Edit: as for your final point, I do help, because that is the point of the content, to prepare and educate people for harder content. A nerf would completely destroy that concept.

    I am annoyed at your post because you promote the idea of holding the game hostage with subs. Something which has been used to force content to be dumbed down for the lazy, not for the inexperienced, and that's not fair on the players or the game itself.
    Do you know a large percentage of the player base will never enter savage omega? Would you be surprised to hear that a lot of players in this game wont even bother entering savage content and are happy to play the normal modes for the story.

    There is a reason why there are 2 tiers of contents in this game, it is to allow everyone to experience content, I'm not sure where the hostage situation comes into it.

    As I have said in every post I've posted i this thread, I'm not personally affected by any changes to this dungeon but I feel the requests for the content to be altered are coming from those who are affected.
    (0)

  4. #104
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Dortharl View Post
    Do you know a large percentage of the player base will never enter savage omega? Would you be surprised to hear that a lot of players in this game wont even bother entering savage content and are happy to play the normal modes for the story.

    There is a reason why there are 2 tiers of contents in this game, it is to allow everyone to experience content, I'm not sure where the hostage situation comes into it
    I am fully aware of this, and if you think that this is advocation for nerfing content then you are sorely mistaken. Shinryu actually makes the game MORE accessible to the players that you are mentioning, not less. The fight is not particularly hard (maybe on par with Nidhogg NM or Ozma, neither of which were nerfed), but what it does do is force players to pay attention and show them that maybe they can get through an encounter that demands a little bit of pressure. The fact that the ex primals are easy again gives these players a bit more confidence, and shows them that they can perform. Compare this to 3.1 where Thordan was faceroll, void ark was faceroll, and gordias was the dark souls of raids, the clear rates were awful. What the devs are trying to do is generate a progression curve, stretching through shinryu, giving players confidence in the ex primals, and have a gradual difficulty curve (likely O1 not being much harder than shinryu and the ex primals) going through the raid. That is good design and makes content very accessible to everyone. Like I said, please don't say the content doesn't affect me because that fact right there affects every single member of the community that cares about any of that content. People struggled to group up in gordias, and that wasn't just because the raid was too hard in an isolated bubble, it was because the surrounding content was also too easy, and players had no stepping stone to get into that content.

    Quote Originally Posted by Dortharl View Post
    As I have said in every post I've posted i this thread, I'm not personally affected by any changes to this dungeon but I feel the requests for the content to be altered are coming from those who are affected.
    If you aren't personally affected, why are you fighting the battle? I am affected by the change, and you likely are too, it's just that I recognize that I am affected and am on the side of the debate that recognizes my grievances.



    Edit: I'd also like to mention offhand that Nidhogg NM and Ozma turned out fine because players learned the fights and became overgeared and the ratio of skilled players and unskilled players balanced out, this will happen to Shinryu too.
    (1)
    Last edited by Lambdafish; 07-14-2017 at 08:58 PM.

  5. #105
    Player
    Dortharl's Avatar
    Join Date
    Jun 2015
    Posts
    118
    Character
    Noah Dotharl
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Lambdafish View Post
    Snip.

    It seems that we will keep going around in circles, all that's left to do is wait to see if SE agrees with you or agree with me. I will continue to help those who struggle with this content and I hope you will as well.
    (0)

  6. #106
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    Quote Originally Posted by NightFire19 View Post
    Only change I would think they could add is Echo buff.
    Get out! Out!
    (0)

Page 11 of 11 FirstFirst ... 9 10 11